5.0-546 7 年, 7 ヶ月前 [IPC HLE] Implement /dev/usb/ven with very basic functionality (PR #4142 from mbc07)
5.0-544 7 年, 7 ヶ月前 Remove the old Xlib backend (PR #4179 from magcius)
5.0-540 7 年, 7 ヶ月前 Dynamic bat (PR #4146 from degasus)
5.0-532 7 年, 7 ヶ月前 WII_IPC_HLE: Fix Reinit (PR #4184 from EmptyChaos)
5.0-530 7 年, 7 ヶ月前 Star Wars: The Clone Wars INI (PR #4185 from JMC47)
5.0-528 7 年, 7 ヶ月前 Simplify an if condition after PR #4078 (PR #4183 from aldelaro5)
5.0-526 7 年, 8 ヶ月前 Don't use the fast path when there are watchpoints enabled, for writes too (PR #4078 from comex)
5.0-524 7 年, 8 ヶ月前 BPStructs: remove case statements which never match. (PR #4177 from phire)
5.0-522 7 年, 8 ヶ月前 Core: CoreTiming Cleanup (Add UnitTests) (PR #4168 from EmptyChaos)
5.0-512 7 年, 8 ヶ月前 x64Emitter: Generify ABI_CallFunction variants (PR #4166 from lioncash)
5.0-510 7 年, 8 ヶ月前 VideoSoftware: Fix unsigned overflow bug in fog (PR #4172 from phire)
5.0-508 7 年, 8 ヶ月前 VertexShaderManager: Explicitly use floating-point variant of abs. (PR #4170 from Armada651)
5.0-506 7 年, 8 ヶ月前 PixelEngine: Add missing static specifier for `s_token_finish_mutex`. (PR #4171 from Armada651)
5.0-504 7 年, 8 ヶ月前 DVDInterface: Remove unused Triforce buffer. (PR #4169 from Armada651)
5.0-502 7 年, 8 ヶ月前 VertexShaderGen: Move the sonic epsilon hack to the vertex shader. (PR #4164 from Armada651)
5.0-500 7 年, 8 ヶ月前 VertexShaderGen: Fix D3D11 X3014 compile error (PR #4167 from EmptyChaos)
5.0-498 7 年, 8 ヶ月前 Fix Graphics Settings Capitalization (PR #4143 from Pringo)
5.0-496 7 年, 8 ヶ月前 Backends: Remove unnecessary references to the renderer global (PR #4165 from lioncash)
5.0-492 7 年, 8 ヶ月前 Fix bug with texture coordinate q value being 0 (PR #3707 from OrN)
5.0-480 7 年, 8 ヶ月前 TextureCacheBase: Handle textures loaded from address 0x0. (PR #4158 from Armada651)