5.0-1313 8 年, 1 ヶ月前 Android: Fix inverted EFB settings (PR #4429 from SeannyM)
5.0-1311 8 年, 1 ヶ月前 D3D: Move exclusive mode switching to UI thread. (PR #4443 from Armada651)
5.0-1301 8 年, 1 ヶ月前 Vulkan: Handle maxImageCount of zero when creating swap chain (PR #4441 from stenzek)
5.0-1299 8 年, 1 ヶ月前 Vulkan: Don't use FIFO_RELAXED present mode for vsync. (PR #4430 from stenzek)
5.0-1297 8 年, 1 ヶ月前 Automatic translation resources sync with Transifex
5.0-1296 8 年, 1 ヶ月前 NetPlayLauncher: Add missing #pragma once (PR #4444 from lioncash)
5.0-1294 8 年, 1 ヶ月前 CPU: Fix deadlocks by periodically yielding to the UI message pump. (PR #4439 from Armada651)
5.0-1290 8 年, 1 ヶ月前 CodeWindow: Remove unused constructor parameter (PR #4442 from lioncash)
5.0-1287 8 年, 1 ヶ月前 GCAdapterConfigDiag: Make public functions private (PR #4440 from lioncash)
5.0-1283 8 年, 1 ヶ月前 IPC_HLE: Move NWC24Config and WiiNetConfig to their own source files (PR #4425 from lioncash)
5.0-1281 8 年, 1 ヶ月前 FrameTools: Avoid deadlock in UpdateGUI(). (PR #4433 from Armada651)
5.0-1279 8 年, 1 ヶ月前 Frame: Remove unused menu variable (PR #4438 from lioncash)
5.0-1277 8 年, 1 ヶ月前 PathConfigPane: Eliminate main frame global usage (PR #4434 from lioncash)
5.0-1274 8 年, 1 ヶ月前 Framedump: Inplace encoding. (PR #4432 from degasus)
5.0-1269 8 年, 1 ヶ月前 Vulkan: Implement asynchronous frame dumping. (PR #4435 from stenzek)
5.0-1267 8 年, 2 ヶ月前 DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils (PR #4428 from lioncash)
5.0-1265 8 年, 2 ヶ月前 Renderer: Threaded frame dumping. (PR #4345 from degasus)
5.0-1262 8 年, 2 ヶ月前 OGL: Use PBO for framedump, with async readback. (PR #4344 from degasus)
5.0-1259 8 年, 2 ヶ月前 DolphinWX: Enable/disable config UI options based on core state (PR #4427 from lioncash)
5.0-1256 8 年, 2 ヶ月前 Framedump: Use an object for the framedumping state. (PR #4423 from degasus)