4.0-9412 8 年, 5 ヶ月前 EGL: specify version first (PR #3870 from karolherbst)
4.0-9410 8 年, 5 ヶ月前 SectorReader: Fix reading the last block of the disc. (PR #3868 from delroth)
4.0-9408 8 年, 5 ヶ月前 Make sure x86_64 isn't compiled with PIE. (PR #3734 from Sonicadvance1)
4.0-9406 8 年, 5 ヶ月前 IPC_HLE: Close file handles before savestating. Fixes DKCR crashing. (PR #3867 from phire)
4.0-9403 8 年, 5 ヶ月前 Add more languages, and remove Hebrew because it's very incomplete (PR #3857 from JosJuice)
4.0-9401 8 年, 6 ヶ月前 Fix building with PCH disabled. (PR #3863 from rohit-n)
4.0-9399 8 年, 6 ヶ月前 Netplay: Fix gamecube controller mapping (PR #3819 from mimimi085181)
4.0-9396 8 年, 6 ヶ月前 [Android] Fix builds when using newest version of NDK (PR #3862 from sigmabeta)
4.0-9394 8 年, 6 ヶ月前 Game INI updates (PR #3852 from JosJuice)
4.0-9392 8 年, 6 ヶ月前 [UI] Fix Gamelist encoding bug (PR #3860 from Helios747)
4.0-9390 8 年, 6 ヶ月前 Core: Add synchronization to state changes (Fix Frame Step and FIFO Player - Issue 8718) (PR #3794 from EmptyChaos)
4.0-9386 8 年, 6 ヶ月前 JitArm64: Implement MMU handling. (PR #3854 from degasus)
4.0-9379 8 年, 6 ヶ月前 Piping the wxMsgAlert through netplay window during netplay ... (PR #3823 from Summate)
4.0-9377 8 年, 6 ヶ月前 [Android] Fix extra character in screenshot folder path (PR #3855 from Tsunamical)
4.0-9375 8 年, 6 ヶ月前 Disable wiimotes on game start if running in netplay (PR #3802 from mathieui)
4.0-9373 8 年, 6 ヶ月前 Movie: Better safety when writing to s_revision (PR #3851 from JosJuice)
4.0-9371 8 年, 6 ヶ月前 GCAdapter: improve thread safety (PR #3805 from mathieui)
4.0-9368 8 年, 6 ヶ月前 D3D11: Fix CPU EFB color reads when MSAA is enabled (PR #3808 from stenzek)
4.0-9366 8 年, 6 ヶ月前 OGL: Improve performance of bounding box on NVIDIA drivers (PR #3831 from stenzek)
4.0-9364 8 年, 6 ヶ月前 [Qt] VS build no longer adds all of Data to Binary (PR #3842 from rukai)