4.0-9202 8 年, 7 ヶ月前 PixelShaderGen: Move constant multiplication to constant generation. (PR #3772 from degasus)
4.0-9200 8 年, 7 ヶ月前 Remove the restriction to use efb copies only once as partial update (PR #3752 from mimimi085181)
4.0-9198 8 年, 7 ヶ月前 Only force progressive if we are currently in an interlaced video mode (fix NES games on Zelda collectors edition) (PR #3753 from phire)
4.0-9196 8 年, 7 ヶ月前 Partial texture updates: Allow the efb copy to start before the texture (PR #3762 from mimimi085181)
4.0-9194 8 年, 7 ヶ月前 pch: Update Visual Studio version check (PR #3760 from lioncash)
4.0-9189 8 年, 7 ヶ月前 WXGUI: Fix disabled play button not fading (PR #3733 from EmptyChaos)
4.0-9187 8 年, 7 ヶ月前 mandir added (PR #3766 from orbea)
4.0-9185 8 年, 7 ヶ月前 [Android] Fix android builds permanently. (PR #3765 from sigmabeta)
4.0-9183 8 年, 7 ヶ月前 Android: Update gradle version (PR #3764 from degasus)
4.0-9181 8 年, 7 ヶ月前 Always clear memory when booting (PR #3763 from JosJuice)
4.0-9179 8 年, 7 ヶ月前 ShaderGen: Handle AMD bug with storage qualifiers in interface blocks (PR #3757 from stenzek)
4.0-9177 8 年, 7 ヶ月前 Updated D3D12 to build on the newer windows 10 sdk. (PR #3656 from phire)
4.0-9175 8 年, 8 ヶ月前 Replace low-res bitmaps in Dolphin.ico (PR #3754 from JosJuice)
4.0-9173 8 年, 8 ヶ月前 Update to MaJoR1's latest on screen buttons (PR #3722 from Sonicadvance1)
4.0-9171 8 年, 8 ヶ月前 Automatic translation resources sync with Transifex
4.0-9170 8 年, 8 ヶ月前 Use a sane default for the controller update rate. (PR #3751 from phire)
4.0-9168 8 年, 8 ヶ月前 Rewrite NAND Content handling in ES to fix Issue 9135 (PR #3736 from BhaaLseN)
4.0-9161 8 年, 8 ヶ月前 Fix D3D Forced Anisotropy (PR #3672 from EmptyChaos)
4.0-9158 8 年, 8 ヶ月前 Workaround OS X video driver bug #24983074 (PR #3719 from Sonicadvance1)
4.0-9156 8 年, 8 ヶ月前 Implement BLR Overflow handling for Windows. (PR #3635 from phire)