4.0-8220 8 年, 5 ヶ月前 Rename "Purge Cache" to "Purge Game List Cache" (PR #3269 from JosJuice)
4.0-8218 8 年, 5 ヶ月前 DSPHLE: Remove individual byteswaps and replace with generic function. (PR #1474 from phire)
4.0-8216 8 年, 5 ヶ月前 Fix Frame Advance Hold Delay Changes (PR #3283 from RisingFog)
4.0-8214 8 年, 5 ヶ月前 We shouldn't be trying to enable the SSBO extension in ES. (PR #3284 from Sonicadvance1)
4.0-8212 8 年, 5 ヶ月前 Lots more minor DolphinQt stuffs. (PR #3032 from waddlesplash)
4.0-8201 8 年, 5 ヶ月前 ISOFile: Get rid of explicit deletes (PR #3278 from lioncash)
4.0-8199 8 年, 5 ヶ月前 Added info for Rodea The Sky Soldier (PR #3277 from t27duck)
4.0-8197 8 年, 5 ヶ月前 Use CRC32 for IPL checks and update hashes (PR #3152 from ShadowsFriend)
4.0-8195 8 年, 5 ヶ月前 DolphinWX: More consistent capitalization in menus (PR #3274 from JosJuice)
4.0-8193 8 年, 5 ヶ月前 Enable the page fault test on targets that aren't x86_64 (PR #3273 from Sonicadvance1)
4.0-8191 8 年, 5 ヶ月前 Use __builtin_trap for our crash define instead of int3/exit (PR #3272 from Sonicadvance1)
4.0-8189 8 年, 5 ヶ月前 Enable Anisotropic filtering in ES. (PR #3271 from Sonicadvance1)
4.0-8187 8 年, 5 ヶ月前 InputConfig: Clean up controller management (PR #3202 from lioncash)
4.0-8185 8 年, 5 ヶ月前 Reset the GC adapter rumble when stopping a game (PR #3244 from mathieui)
4.0-8183 8 年, 5 ヶ月前 Limit size of loaded file systems (PR #3206 from JosJuice)
4.0-8181 8 年, 5 ヶ月前 MathUtil: Minor changes to Rectangle (PR #3191 from lioncash)
4.0-8178 8 年, 5 ヶ月前 Remove SSAA checkbox and add SSAA to AA dropdown (PR #3235 from JosJuice)
4.0-8176 8 年, 5 ヶ月前 TextureCache: Fix crash for invalid textures. (PR #3268 from degasus)
4.0-8174 8 年, 5 ヶ月前 Do nothing when calling CopyToEmu with a length of 0 (PR #3267 from JosJuice)
4.0-8172 8 年, 5 ヶ月前 Read disc data asynchronously in a new thread (PR #2149 from JosJuice)