4.0-8464 8 年, 12 ヶ月前 D3D: Fix compilation error on windows (PR #3404 from stenzek)
4.0-8462 8 年, 12 ヶ月前 D3D: Fix multiple issues relating to MSAA (PR #3295 from stenzek)
4.0-8459 8 年, 12 ヶ月前 Cleanup fifo analyzers (and fix major bugs with fifo recording) (PR #3239 from phire)
4.0-8450 9 年前 Revert "ShaderGen: Toggle value of uninitialized color." (PR #3398 from dolphin-emu)
4.0-8448 9 年前 Compile fixes (PR #3383 from Sonicadvance1)
4.0-8445 9 年前 Fifo: Convert define into constant (PR #3396 from lioncash)
4.0-8443 9 年前 Add StereoConvergence settings to various gameini files (PR #3385 from SMarioMan)
4.0-8441 9 年前 Revert "Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration." (PR #3394 from dolphin-emu)
4.0-8439 9 年前 Fix building with PCH disabled. (PR #3391 from rohit-n)
4.0-8437 9 年前 OGL: Fix for black framebuffer when resolution/msaa mode changes (PR #3390 from stenzek)
4.0-8435 9 年前 D3D: Fix crash on startup/resize (PR #3389 from stenzek)
4.0-8433 9 年前 VertexLoaderBase: Get rid of explicit delete and new (PR #3384 from lioncash)
4.0-8431 9 年前 Render: Get rid of explicit new and delete (PR #3382 from lioncash)
4.0-8429 9 年前 VideoConfig: Move all stereoscopy options to the stereoscopy section. (PR #3350 from Armada651)
4.0-8423 9 年前 FramebufferManager: Get rid of raw new and delete (PR #3380 from lioncash)
4.0-8421 9 年前 NANDContentLoader/WiiWAD: Get rid of raw delete and new (PR #3362 from lioncash)
4.0-8419 9 年前 Use const reference, explicit, final, and override consistently in DQt2 (PR #3376 from spxtr)
4.0-8417 9 年前 BootManager: Remove unnecessary LoadGameIni condition (PR #3250 from JosJuice)
4.0-8415 9 年前 BootManager: Slightly clean up the config_cache. (PR #2621 from AdmiralCurtiss)
4.0-8413 9 年前 Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration. (PR #3373 from JosJuice)