5.0-20235 1 年, 2 ヶ月前 DolphinQt/AchievementProgressWidget: Use ClearLayoutRecursively() to clear layout. (PR #12239 from AdmiralCurtiss)
5.0-20233 1 年, 2 ヶ月前 VideoCommon: use ToLower function in assets when parsing json (PR #12243 from iwubcode)
5.0-20231 1 年, 2 ヶ月前 VideoCommon: add additional properties to ShaderAsset to support custom shader uniforms (PR #12241 from iwubcode)
5.0-20229 1 年, 2 ヶ月前 RetroAchievements - Leaderboards Tab (PR #12027 from LillyJadeKatrin)
5.0-20225 1 年, 2 ヶ月前 AchievementManager: Call ActivateDeactivateLeaderboards() and ActivateDeactivateRichPresence() under lock. (PR #12229 from AdmiralCurtiss)
5.0-20223 1 年, 2 ヶ月前 DolphinQt: Move GraphicsModListWidget::ClearLayoutRecursively() to QtUtils. (PR #12236 from AdmiralCurtiss)
5.0-20221 1 年, 2 ヶ月前 VideoBackends / VideoCommon: add support for custom shader uniforms to D3D, Vulkan, OGL (PR #12185 from iwubcode)
5.0-20215 1 年, 2 ヶ月前 Externals: Update libcurl to 8.4.0 (PR #12233 from AdmiralCurtiss)
5.0-20213 1 年, 2 ヶ月前 IOSC: Convert ObjectSubType to enum class (PR #12232 from Dentomologist)
5.0-20211 1 年, 2 ヶ月前 AchievementManager: Don't store pointer to rc_runtime_event_t in lambda. (PR #12228 from AdmiralCurtiss)
5.0-20209 1 年, 2 ヶ月前 VideoCommon: wait for the GPU to be finished doing any work before invalidating pipelines when graphics config changes (PR #12227 from iwubcode)
5.0-20207 1 年, 2 ヶ月前 Qt/EnhancementsWidget: Fix size of resolution dropdown. (PR #12225 from AdmiralCurtiss)
5.0-20205 1 年, 2 ヶ月前 VideoCommon: use 'TextureData' for texture assets to support texture metadata (PR #12167 from iwubcode)
5.0-20203 1 年, 2 ヶ月前 PowerPC: Flip the order of frsqrte_expected (PR #12209 from JosJuice)
5.0-20201 1 年, 2 ヶ月前 Jit64: Increase farcode & nearcode cache size (PR #12213 from dreamsyntax)
5.0-20199 1 年, 2 ヶ月前 Savestates: Use LZ4 algorithm for faster decompression (PR #12217 from malleoz)
5.0-20196 1 年, 2 ヶ月前 Fix heap buffer overflow in GCMemcardRaw (PR #12221 from nick0ve)
5.0-20193 1 年, 2 ヶ月前 Add support for resolutions multipliers up to 12x (~8k) (PR #12171 from Filoppi)
5.0-20191 1 年, 2 ヶ月前 Core/BBA/BuiltIn: Replace IP_PROTOCOL with IPV4_ETHERTYPE to avoid conflict with Linux headers. (PR #12219 from AdmiralCurtiss)
5.0-20189 1 年, 2 ヶ月前 GameCube Zelda HLE in Wii mode (PR #12089 from stblr)