3.5-1067 6 年, 8 ヶ月前 Mark the Direct3D9 backend deprecated.
3.5-1066 6 年, 8 ヶ月前 Prefer D3D11 and OpenGL over D3D9 by default.
3.5-1065 6 年, 8 ヶ月前 Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...
3.5-1064 6 年, 8 ヶ月前 Had this sitting around for a while to fix nogui.
3.5-1063 6 年, 8 ヶ月前 check for overflow vertex indices, fixes issue 6135
3.5-1062 6 年, 8 ヶ月前 Gameini database update for Madagascar, Gladius, Mario Kart: Double Dash (intro video now plays), Fire Emblem (Wii), Kirby's Dream Collection Special Edition, King Kong.
3.5-1061 6 年, 8 ヶ月前 more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
3.5-1060 6 年, 8 ヶ月前 Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
3.5-1059 6 年, 8 ヶ月前 Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 6 年, 8 ヶ月前 Missed a few clang compiler flags.
3.5-1057 6 年, 8 ヶ月前 Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 6 年, 8 ヶ月前 GLSL: fix msaa egdes
3.5-1055 6 年, 8 ヶ月前 Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 6 年, 8 ヶ月前 Short,sweet and fixes issue 5725
3.5-1053 6 年, 8 ヶ月前 Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 6 年, 8 ヶ月前 Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 6 年, 8 ヶ月前 Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 6 年, 8 ヶ月前 Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 6 年, 8 ヶ月前 Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 6 年, 8 ヶ月前 Reenable mulli and negx, seems to work fine.