3.5-1855 7 年, 6 ヶ月前 ogl: enable glsl extension ARB_shader_image_load_store for early-z
3.5-1854 7 年, 6 ヶ月前 [Android] Fix Android 4.3 from crashing on my devices. This was annoying to find.
3.5-1853 7 年, 6 ヶ月前 [Android] Fix preferences from crashing. OSD controls was supposed to be boolean.
3.5-1852 7 年, 6 ヶ月前 In Windows, if BBA can't connect to any TUNTAP device then throw a panicalert, not just an error log.
3.5-1851 7 年, 6 ヶ月前 [Android] Missed a string for the Japanese translation.
3.5-1850 7 年, 6 ヶ月前 [Android] Migrate the "Draw Onscreen Controls" preference to the video settings.
3.5-1849 7 年, 6 ヶ月前 [Android] Remove unnecessary string messages from CPUSettingsFragment and VideoSettingsFragment.
3.5-1848 7 年, 6 ヶ月前 [Android] Implement a ViewPager for the settings. Also, move classes into appropriate packages to make things cleaner.
3.5-1847 7 年, 6 ヶ月前 Remove some spurious endlines at the end of log messages
3.5-1846 7 年, 6 ヶ月前 [Android] Hopefully fix buildbot's ant build.
3.5-1845 7 年, 6 ヶ月前 [Android] Load all of the new settings from the ini when the app is launched.
3.5-1844 7 年, 6 ヶ月前 [Android] Add most of the Dolphin video/gfx settings to the settings menu.
3.5-1843 7 年, 6 ヶ月前 ogl: explain why pinned memory is disabled for index buffer
3.5-1842 7 年, 6 ヶ月前 Gameini database update. Fix Metroid Prime 3: Corruption settings that got deleted by the clean up of revision e5f4586356cc. Fix/clean up various stuff that showed up in the process of searching for o...
3.5-1841 7 年, 6 ヶ月前 ogl: fix the range of glDrawRangeElements
3.5-1840 7 年, 6 ヶ月前 ogl: use texture_2d instead of renderbuffer for realxfb + efb2ram fbo
3.5-1839 7 年, 6 ヶ月前 ogl: remove glBindFragDataLocation
3.5-1838 7 年, 6 ヶ月前 [Android] Forgot to document the new parameter used in SaveConfigToDolphinIni() in the last change. Fixed that.
3.5-1837 7 年, 6 ヶ月前 [Android] Turn SaveConfigToDolphinIni() into a static method. Now saving settings to the ini config just uses one call in PrefsFragment.onDestroy().
3.5-1836 7 年, 6 ヶ月前 [Android] Remove the loading toast messages from the UI. These really don't need to be here since the things they were used for took very, very little time to load.