4.0-6298 9 年, 8 ヶ月前 Android: Implement Settings screen in new UI. (PR #2413 from sigmabeta)
4.0-6294 9 年, 8 ヶ月前 JitWindow: Add missing virtual destructor to HostDisassembler (PR #2427 from lioncash)
4.0-6292 9 年, 8 ヶ月前 Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format." (PR #2425 from Armada651)
4.0-6288 9 年, 8 ヶ月前 XEmitter: fix L bit in VEX prefix (PR #2423 from Tilka)
4.0-6286 9 年, 8 ヶ月前 VideoBackends: Clamp depth to uint24 range. (PR #2414 from Armada651)
4.0-6284 9 年, 8 ヶ月前 XEmitter: VEX-related cleanup (PR #2417 from Tilka)
4.0-6279 9 年, 8 ヶ月前 x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection (PR #2412 from Tilka)
4.0-6277 9 年, 8 ヶ月前 PowerPC: cosmetic changes (PR #2411 from Tilka)
4.0-6270 9 年, 8 ヶ月前 Revert "D3D: Use a 32-bit floating point depth buffer." (PR #2415 from Armada651)
4.0-6268 9 年, 8 ヶ月前 Reset faked CPU extension support at test end to ensure test isolation. (PR #2416 from yerejm)
4.0-6266 9 年, 8 ヶ月前 Update cheat codes for Melee (PR #2320 from Stevoisiak)
4.0-6260 9 年, 8 ヶ月前 PixelShaderGen: apply zfreeze before ztextures (PR #2377 from degasus)
4.0-6258 9 年, 8 ヶ月前 AudioCommon: Remove usages of volatile variables. (PR #2387 from lioncash)
4.0-6253 9 年, 8 ヶ月前 Fix building with PCH disabled. (PR #2408 from rohit-n)
4.0-6251 9 年, 8 ヶ月前 Volume: Rename GetName to GetInternalName (PR #2402 from JosJuice)
4.0-6249 9 年, 8 ヶ月前 Android: Put GCPadNew.ini back into the repository. (PR #2407 from sigmabeta)
4.0-6247 9 年, 8 ヶ月前 Android: Fix a possible crash in the file browser. (PR #2405 from sigmabeta)
4.0-6245 9 年, 8 ヶ月前 Add hotkeys to increase/decrease the IR (PR #2386 from mathieui)
4.0-6243 9 年, 8 ヶ月前 [AArch64] Disable psq_l. (PR #2397 from Sonicadvance1)
4.0-6241 9 年, 8 ヶ月前 Android: Scale number of columns in game grid according to screen width. (PR #2404 from sigmabeta)