5.0-19955 |
1 年, 2 ヶ月前 |
Jit64: Actually update membase register after GlobalAdvance(). (PR #12120 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19953 |
1 年, 2 ヶ月前 |
Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it. (PR #12048 from krnlyng) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19951 |
1 年, 2 ヶ月前 |
EXI: Remove pointless PauseAndLock functions (PR #11996 from Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19949 |
1 年, 2 ヶ月前 |
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. (PR #12118 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19947 |
1 年, 2 ヶ月前 |
Do not try portmapping when using traversal server (PR #12044 from jmlee337) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19945 |
1 年, 2 ヶ月前 |
Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions (PR #12113 from Seedonator) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19943 |
1 年, 2 ヶ月前 |
Update GameTDB files (PR #12071 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19941 |
1 年, 2 ヶ月前 |
InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul (PR #12083 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19939 |
1 年, 2 ヶ月前 |
Video: implement output resampling (upscaling/downscaling) methods (PR #11999 from Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19933 |
1 年, 2 ヶ月前 |
DolphinQt/LogWidget: Restore log window colors. (PR #12116 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19931 |
1 年, 2 ヶ月前 |
Add AutoHDR post process shader (PR #12003 from Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19928 |
1 年, 2 ヶ月前 |
DolphinQt/AdvancedPane: UI improvements. (PR #12115 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19924 |
1 年, 2 ヶ月前 |
DolphinQt/EnhancementsWidget: Use custom tooltip for Color Correction button. (PR #12114 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19922 |
1 年, 2 ヶ月前 |
Android: Move DirectoryInitialization toast to UI thread (PR #12110 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19920 |
1 年, 2 ヶ月前 |
VideoCommon: asset load time is now stored as a chrono system_clock time (PR #12103 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19918 |
1 年, 2 ヶ月前 |
VideoCommon: Fix std::filesystem::path encoding conversion (PR #12112 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19916 |
1 年, 2 ヶ月前 |
Remove `BUG_BROKEN_FRAGMENT_SHADER_INDEX_DECORATION` (PR #12111 from OatmealDome) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19914 |
1 年, 2 ヶ月前 |
Retrieve page table information from the data cache (PR #12107 from MikeIsAStar) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19912 |
1 年, 2 ヶ月前 |
VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant (PR #12104 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19907 |
1 年, 2 ヶ月前 |
ControllerInterface/Android: Add null check to AddDevice (PR #12109 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|