4.0-2063 10 年, 4 ヶ月前 Fix code style in WII_IPC_HLE_Device_net.h/.cpp. (PR #590 from RachelBryk)
4.0-2061 10 年, 4 ヶ月前 DolphinWX: Kill off sprintf calls in CheatsWindow.cpp (PR #585 from lioncash)
4.0-2059 10 年, 4 ヶ月前 DolphinWX: Remove redundant casts in ISOProperties (PR #582 from lioncash)
4.0-2057 10 年, 4 ヶ月前 DolphinWX: Bind the drop handling function to the frame with Bind, not Connect (PR #584 from lioncash)
4.0-2055 10 年, 4 ヶ月前 DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl (PR #583 from lioncash)
4.0-2053 10 年, 4 ヶ月前 D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader (PR #576 from lioncash)
4.0-2051 10 年, 4 ヶ月前 Revert "Don't add segfault handler in interpreter mode" (PR #574 from dolphin-emu)
4.0-2049 10 年, 4 ヶ月前 Introduce the revised coding style. (PR #410 from lioncash)
4.0-2047 10 年, 4 ヶ月前 VideoCommon: Get rid of an snprintf call in VideoConfig.cpp (PR #571 from lioncash)
4.0-2045 10 年, 4 ヶ月前 AVIDump: use new ffmpeg/libav API (PR #362 from Tilka)
4.0-2038 10 年, 4 ヶ月前 Don't add segfault handler in interpreter mode (PR #328 from Tilka)
4.0-2034 10 年, 4 ヶ月前 Clean up the DSP disassembler a little. (PR #547 from lioncash)
4.0-2032 10 年, 4 ヶ月前 Changed lingering header include guards to pragma once. (PR #546 from workhorsy)
4.0-2030 10 年, 4 ヶ月前 VideoCommon: Cache native vertex formats (PR #463 from degasus)
4.0-2028 10 年, 4 ヶ月前 ConfigManager: fix alignment (PR #567 from degasus)
4.0-2026 10 年, 4 ヶ月前 Common: Using size_t in PointerWrap's DoContainer apparently causes crashes (PR #566 from lioncash)
4.0-2024 10 年, 4 ヶ月前 Fix hiding size column in game list. (PR #565 from RachelBryk)
4.0-2022 10 年, 4 ヶ月前 Common: Make DoContainer within PointerWrap private. (PR #563 from lioncash)
4.0-2020 10 年, 4 ヶ月前 Merge pull request #559 from RachelBryk/gci-folder-state (PR #559 from RachelBryk)
4.0-2018 10 年, 4 ヶ月前 Merge pull request #564 from lioncash/constants (PR #564 from lioncash)