4.0-1575 |
10 年, 7 ヶ月前 |
VertexLoaderManager: Remove unused function. (PR #375 from degasus) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1573 |
10 年, 7 ヶ月前 |
OGL/VertexManager: Remove unused variable. (PR #366 from Jezze) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1571 |
10 年, 7 ヶ月前 |
Opcode decoding: 0xC0 isn't a valid command. (PR #354 from magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1569 |
10 年, 7 ヶ月前 |
Add a std::make_unique implementation (Common/StdMakeUnique.h) (PR #351 from Tilka) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1564 |
10 年, 7 ヶ月前 |
D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds. (PR #359 from shuffle2) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1562 |
10 年, 7 ヶ月前 |
Add japanese strings (PR #358 from SeannyM) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1560 |
10 年, 7 ヶ月前 |
Move the header guard before the includes in VideoCommon's Statistics.h (PR #341 from lioncash) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1558 |
10 年, 7 ヶ月前 |
[Android] Change default EFB copy method from disabled to texture. (PR #349 from Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1556 |
10 年, 7 ヶ月前 |
Adds support for the PP shaders in the Android UI. (PR #346 from Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1554 |
10 年, 7 ヶ月前 |
Fixes our post processing shaders so they work under OpenGL ES 3.0 (PR #348 from Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1552 |
10 年, 7 ヶ月前 |
Revert "x64FPURoundMode: always set x87 precision" (PR #357 from shuffle2) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1550 |
10 年, 7 ヶ月前 |
Jit64: implement tw/twi more accurately (PR #335 from Tilka) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1548 |
10 年, 7 ヶ月前 |
[windows] Fix debug build memory leaks. (PR #352 from shuffle2) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1546 |
10 年, 7 ヶ月前 |
Shader cleanup (PR #185 from degasus) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1535 |
10 年, 7 ヶ月前 |
GCMemcard: fix edge case of adding to a fragmented memcard. (PR #330 from LPFaint99) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1533 |
10 年, 7 ヶ月前 |
XFB width/height handling fixes (PR #336 from magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1529 |
10 年, 7 ヶ月前 |
OpenGL: delete unused function parameter in TextureConverter. (PR #339 from magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1527 |
10 年, 7 ヶ月前 |
Enables usage of GLSL textureSize on Qualcomm v66. (PR #345 from Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1525 |
10 年, 7 ヶ月前 |
VideoCommon: fix indirect texture coordinate computation in TEV. (PR #344 from magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1522 |
10 年, 7 ヶ月前 |
Gameini updates. (PR #290 from Linktothepast) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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