5.0-18461 1 年, 3 ヶ月前 Android: Remove unused force filtering setting (PR #11518 from t895)
5.0-18459 1 年, 3 ヶ月前 Android: Set each slider step size manually (PR #11517 from t895)
5.0-18457 1 年, 3 ヶ月前 ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 from lioncash)
5.0-18454 1 年, 3 ヶ月前 GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 from iwubcode)
5.0-18452 1 年, 3 ヶ月前 Ignore nullability-completeness warnings in VMA (PR #11507 from phire)
5.0-18450 1 年, 3 ヶ月前 VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer (PR #11500 from iwubcode)
5.0-18448 1 年, 3 ヶ月前 Fix SYSCONF movie settings (PR #10839 from CasualPokePlayer)
5.0-18446 1 年, 3 ヶ月前 CMake: Actually use the include directories specified by dependencies (PR #10936 from TellowKrinkle)
5.0-18443 1 年, 3 ヶ月前 CMake: Use imported target for fmt in tests (PR #11510 from TellowKrinkle)
5.0-18441 1 年, 3 ヶ月前 Android: Fix crash when attempting to change MEM2 size (PR #11512 from JosJuice)
5.0-18439 1 年, 3 ヶ月前 Restrict OpenSLES to Android via CMake (PR #10947 from Zopolis4)
5.0-18437 1 年, 3 ヶ月前 VideoBackends:Metal: Default to presentDrawable when vsync is on (PR #11205 from TellowKrinkle)
5.0-18435 1 年, 3 ヶ月前 Add bloom definitions for Metroid Prime 3 (PR #11033 from autofire372)
5.0-18433 1 年, 3 ヶ月前 Tie Speed to CPU Speed and not VPS (PR #11509 from Sam-Belliveau)
5.0-18431 1 年, 3 ヶ月前 VideoCommon: Avoid creating pipelines with no render targets (PR #11511 from TellowKrinkle)
5.0-18428 1 年, 3 ヶ月前 Add CPU Cull to Twilight Princess and Metroid Prime Series (PR #11514 from JMC47)
5.0-18426 1 年, 3 ヶ月前 GameSettings: Replace ForceFiltering with ForceTextureFiltering (PR #11508 from JosJuice)
5.0-18424 1 年, 3 ヶ月前 Cleanup: Remove CDUtils (PR #11474 from MayImilae)
5.0-18422 1 年, 3 ヶ月前 Android: Reveal several hidden settings (PR #11460 from t895)
5.0-18412 1 年, 3 ヶ月前 Revert "DSPLLE: Add assertion for bad DMA alignment" (PR #11505 from Pokechu22)