4.0-56 11 年, 2 ヶ月前 Merge branch 'fix-field-ordering'
4.0-51 11 年, 2 ヶ月前 Nevermind the previous commit, SafeLoadToEAX already calls in to UnsafeLoadToEAX if fastmem is enabled. This one just tidys up the code.
4.0-50 11 年, 2 ヶ月前 Enable fastmem for the lfs instruction for unix and OSX as well.
4.0-49 11 年, 2 ヶ月前 [ARM] lfsux/lfdx/lfdux/stfsx/stfsux/stfdx/stfdux implementations.
4.0-48 11 年, 2 ヶ月前 Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of i...
4.0-47 11 年, 2 ヶ月前 D3D11: Set proper border color for Real XFB YUY2 texture. Fixes issue 6483.
4.0-46 11 年, 2 ヶ月前 Gameini database update of Metroid: Other M. The game actually needed emulate format changes and not a projection hack to work properly. Disabled the projection hack and the game now works fine with a...
4.0-45 11 年, 2 ヶ月前 Add an explicit error message for outdated GCC, and remove some commented out code.
4.0-44 11 年, 2 ヶ月前 Fix crash in gc games in netplay.
4.0-43 11 年, 2 ヶ月前 [Android] Move EmulationActivity.java and NativeGLSurfaceView.java into a new sub-package called emulation. Now, all that's kept within the base package is the main class, the native calling class, et...
4.0-42 11 年, 2 ヶ月前 Reapply shuffle2's patch.
4.0-41 11 年, 2 ヶ月前 Don't call into wx in static initializers - crashes on Windows.
4.0-40 11 年, 2 ヶ月前 Upgrade WX to r74856, mainly to support @2x.
4.0-39 11 年, 2 ヶ月前 Automatically connect the appropriate wiimotes in netplay. Extensions must still be set manually.
4.0-38 11 年, 2 ヶ月前 [Android] Fix the ability to stop the game and start another.
4.0-37 11 年, 2 ヶ月前 Merge branch 'master' into android-core-control
4.0-32 11 年, 2 ヶ月前 Remove FifoQueue iterator and RemoveThreadsafeEvents.
4.0-31 11 年, 2 ヶ月前 Why do compilers assume i don't know order of opperations? :(
4.0-30 11 年, 2 ヶ月前 Fix the icon used for Dolphin on windows
4.0-29 11 年, 2 ヶ月前 operator= is a function too! std::forward is still appropriate.