3.5-1700 |
11 年, 4 ヶ月前 |
Change the OSX CFBundleIndentifier to use the proper domain name |
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Windows x64
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3.5-1699 |
11 年, 4 ヶ月前 |
[ARM] Implement lha and fix lfs. |
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Windows x64
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3.5-1698 |
11 年, 4 ヶ月前 |
[ARM] Fix VCVT F32<->F64 encoding. |
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Windows x64
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Android
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3.5-1697 |
11 年, 4 ヶ月前 |
Remove a couple files which have apperently never been used for anything. |
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Windows x64
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Android
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3.5-1696 |
11 年, 4 ヶ月前 |
Increase number of save state slots to 10. |
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Windows x64
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3.5-1695 |
11 年, 4 ヶ月前 |
Change a glClear in the OpenGL renderer to improve performance on Mali chips. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1694 |
11 年, 4 ヶ月前 |
[ARM] Push new ArmEmitter changes from PPSSPP. Mostly Fixes a few VFP/NEON instruction encodings. |
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Windows x64
Windows x86
Mac OS X
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3.5-1693 |
11 年, 4 ヶ月前 |
Fix hotkeys. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1692 |
11 年, 4 ヶ月前 |
fix c&p error |
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Windows x64
Windows x86
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3.5-1691 |
11 年, 4 ヶ月前 |
Merge branch 'join-wiimote-scanning-thread' |
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Windows x64
Windows x86
Mac OS X
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3.5-1687 |
11 年, 4 ヶ月前 |
Allow setting dsp on thread via game ini. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1686 |
11 年, 4 ヶ月前 |
Add hotkeys to increase/decrease the frame limit. |
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Windows x64
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Mac OS X
Android
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3.5-1685 |
11 年, 4 ヶ月前 |
Make hotkeys for togglign IR, AR, efb copies and fog settings configurable. |
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Windows x64
Windows x86
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3.5-1684 |
11 年, 4 ヶ月前 |
simplify my last commit |
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Windows x64
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3.5-1683 |
11 年, 4 ヶ月前 |
remove printf in shader uid generation |
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Windows x64
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3.5-1682 |
11 年, 4 ヶ月前 |
Removing the 'Clearing code cache' OSD message in Release builds |
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Windows x64
Windows x86
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3.5-1681 |
11 年, 4 ヶ月前 |
fix movie player on linux |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1680 |
11 年, 4 ヶ月前 |
[Android] Some minor cleanup. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1679 |
11 年, 4 ヶ月前 |
Changing the Nunchuk stick axis from center to center + 1 |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1678 |
11 年, 4 ヶ月前 |
Adding Nunchuk stick calibration |
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Windows x64
Windows x86
Mac OS X
Android
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