3.5-1665 11 年, 4 ヶ月前 Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
3.5-1664 11 年, 4 ヶ月前 Fix Mali-T604 shader compilation
3.5-1663 11 年, 4 ヶ月前 Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times.
3.5-1662 11 年, 4 ヶ月前 Merge branch 'multi-tas-input'
3.5-1658 11 年, 4 ヶ月前 Forgot this from the last commit.
3.5-1656 11 年, 4 ヶ月前 FrameTools: Use the correct window handle for resizing the window
3.5-1655 11 年, 4 ヶ月前 fix a small uid awsome bug
3.5-1654 11 年, 4 ヶ月前 OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 11 年, 4 ヶ月前 implement emulate efb format changes on ogl backend
3.5-1652 11 年, 4 ヶ月前 NetPlay: Sync across whether to save memcards or not
3.5-1651 11 年, 4 ヶ月前 NetPlay: Allow building a server without a game
3.5-1650 11 年, 4 ヶ月前 Core: Remove an unused var
3.5-1649 11 年, 4 ヶ月前 Implement zcomploc on OpenGL4.2+
3.5-1648 11 年, 4 ヶ月前 InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 11 年, 4 ヶ月前 InputConfigDiag: Add a simple error status label
3.5-1646 11 年, 4 ヶ月前 Add "Q" / "E" as freelook keybindings
3.5-1644 11 年, 4 ヶ月前 Drag and drop.
3.5-1643 11 年, 4 ヶ月前 VertexShaderManager: Make ProjectionHack private
3.5-1642 11 年, 4 ヶ月前 wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 11 年, 4 ヶ月前 Merge branch 'possibly-useful-netplay-changes'