3.5-1204 11 年, 2 ヶ月前 Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 11 年, 2 ヶ月前 ogl: support glsl120
3.5-1202 11 年, 2 ヶ月前 ogl: one framebuffer per efb2tex texture
3.5-1201 11 年, 2 ヶ月前 Seriously, someone kill me.
3.5-1200 11 年, 2 ヶ月前 Kill me now.
3.5-1199 11 年, 2 ヶ月前 Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 11 年, 2 ヶ月前 Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 11 年, 2 ヶ月前 Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 11 年, 2 ヶ月前 Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 11 年, 2 ヶ月前 Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 11 年, 2 ヶ月前 D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 11 年, 2 ヶ月前 Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 11 年, 2 ヶ月前 Allow disabling memory card writes in netplay.
3.5-1191 11 年, 2 ヶ月前 Apply re07a91930df0 to the software renderer.
3.5-1190 11 年, 2 ヶ月前 Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 11 年, 2 ヶ月前 Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...
3.5-1188 11 年, 2 ヶ月前 Merge branch 'real-wiimote-minor-fixes'
3.5-1181 11 年, 2 ヶ月前 Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 11 年, 2 ヶ月前 Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.
3.5-1179 11 年, 2 ヶ月前 Use an enum for efb scale values.