3.5-1563 11 年, 6 ヶ月前 Fix vendor retrieval for Tegra in VideoOGL.
3.5-1562 11 年, 6 ヶ月前 Fix a case where a boolean check (vector.empty()) was used when a clear (vector.clear()) was intended in ExpressionParser.cpp.
3.5-1561 11 年, 6 ヶ月前 ShaderGen: Use u8 as uid storage base type. Fixes an off-by-one error introduced in revision bdc28106eed0 that caused some lighting issues.
3.5-1560 11 年, 6 ヶ月前 Misc cleanup and fixes for some of the bad code i've written.
3.5-1559 11 年, 6 ヶ月前 Add hotkeys for save/load state to/from file.
3.5-1558 11 年, 6 ヶ月前 VertexShaderGen: Fix a potential bug where vertex shader uids don't change when pixel lighting is toggled.
3.5-1557 11 年, 6 ヶ月前 VertexShaderGen: Fix a dumb regression from revision f524312fd17e.
3.5-1552 11 年, 6 ヶ月前 InputConfigDiag: Put the colon after the device name
3.5-1551 11 年, 6 ヶ月前 Merge branch 'shader-uids-awesome-after-hours'.
3.5-1545 11 年, 6 ヶ月前 ExpressionParser: Search for control names first
3.5-1544 11 年, 6 ヶ月前 [Android] Support clicking on games in the folder browser to add the folder currently in. Mostly for derps that keep trying to run the game from the folder browser.
3.5-1543 11 年, 6 ヶ月前 fix opengl debug build on win32
3.5-1542 11 年, 6 ヶ月前 DInputJoystick: Fix compile
3.5-1541 11 年, 6 ヶ月前 DInputJoystick: Always exclude XInput
3.5-1540 11 年, 6 ヶ月前 Merge branch 'expression-parser-barewords'
3.5-1536 11 年, 7 ヶ月前 [Android] Disable OpenGL ES 3 EGL bit. This is due to drivers complaining(Which they should do) when they don't support GLES3. Qualcomm drivers don't care about it being ES2 or ES3 bit anyway. Intel d...
3.5-1535 11 年, 7 ヶ月前 only provide ES2_compatibility workaround for non gles devices
3.5-1534 11 年, 7 ヶ月前 [Android] Actually copy Dolphin.ini correctly...
3.5-1533 11 年, 7 ヶ月前 Add shortcut to (dis)connect the balance board.
3.5-1532 11 年, 7 ヶ月前 [Android] Make the navigation drawer not so blindingly dark.