3.5-1390 11 年, 5 ヶ月前 Adding stick radius setting
3.5-1389 11 年, 5 ヶ月前 Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 11 年, 5 ヶ月前 Changing the Gecko code comparison from metadata to data comparison
3.5-1387 11 年, 5 ヶ月前 Reading shake force from calibration rather than a constant
3.5-1386 11 年, 5 ヶ月前 Adding condition to CoreTiming state function
3.5-1385 11 年, 5 ヶ月前 Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 11 年, 5 ヶ月前 [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 11 年, 6 ヶ月前 [Android] 0.3 Release
3.5-1382 11 年, 6 ヶ月前 [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 11 年, 6 ヶ月前 [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 11 年, 6 ヶ月前 [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 11 年, 6 ヶ月前 Make auto fullscreen resolution the default.
3.5-1378 11 年, 6 ヶ月前 fix auto fullscreen resolution on linux
3.5-1377 11 年, 6 ヶ月前 Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 11 年, 6 ヶ月前 Save settings to file when booting a game.
3.5-1375 11 年, 6 ヶ月前 add new statistics for gpu buffer streaming
3.5-1374 11 年, 6 ヶ月前 also hide hacked buffer option on d3d
3.5-1373 11 年, 6 ヶ月前 disable hacked buffer option for d3d
3.5-1372 11 年, 6 ヶ月前 Adding MMU state values to state
3.5-1371 11 年, 6 ヶ月前 Use working directory for executions. Fixes issue 6318