3.5-1336 |
11 年, 6 ヶ月前 |
fix underflow in IndexGenerator::AddFan |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1335 |
11 年, 6 ヶ月前 |
Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1334 |
11 年, 6 ヶ月前 |
BPMemory: Add register documentation for texture source adress and EFB configuration. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1333 |
11 年, 6 ヶ月前 |
FifoPlayerDlg: Improve navigating through search results. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1332 |
11 年, 6 ヶ月前 |
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shad... |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1331 |
11 年, 6 ヶ月前 |
[Android] Beginning of GLES3 support. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1330 |
11 年, 6 ヶ月前 |
[Android] Add GLSLES3 to the GLSL version enums. Add in the version and precision qualifier to the shader header. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1329 |
11 年, 6 ヶ月前 |
GL_DEPTH_COMPONENT can't have type of GL_UNSIGNED_BYTE with glTexImage2D. Qualcomm drivers get hit with this but all else don't care. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1328 |
11 年, 6 ヶ月前 |
[Android] Use vsnprintf for the log messages. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1327 |
11 年, 6 ヶ月前 |
[Android] Add in a compiling option for GLES3 |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1326 |
11 年, 6 ヶ月前 |
[Android] Allow the user to select multiple browse paths. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1325 |
11 年, 6 ヶ月前 |
Fix some of the compiler warnings that have appeared recently. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1324 |
11 年, 6 ヶ月前 |
Build fix |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1323 |
11 年, 6 ヶ月前 |
Merge remote-tracking branch 'john-peterson/cheat2' |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1321 |
11 年, 6 ヶ月前 |
ogl: report shader compilation issues in the same way as other backends |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1320 |
11 年, 6 ヶ月前 |
Forced an exception check on short ARAM DMA transfers. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1319 |
11 年, 6 ヶ月前 |
Immediately process ARAM DMA transfers if they are 1 block in length. Fixes the teleportation in Beyond Good and Evil. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1318 |
11 年, 6 ヶ月前 |
GCMemcard: Initialize the current/previous DIR BAT pointers when creating a new memory card fixes issue 6288 |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1317 |
11 年, 6 ヶ月前 |
Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2. Abbreviated some of the information in the window titlebar. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1316 |
11 年, 6 ヶ月前 |
Dammit Ctrl-Z. Restore a wxSpinCtrl parameter that accidentally got removed in the last commit. |
|
Windows x64
Windows x86
Mac OS X
Android
|