3.5-1344 11 年, 7 ヶ月前 Merge branch 'ppd' - per pixel depth
3.5-1341 11 年, 7 ヶ月前 Gameini database update. Fixes issue 6258, Where's Waldo? The Fantastic Journey missing ingame pointer, and Battleship font. Various small changes.
3.5-1340 11 年, 7 ヶ月前 Fix the integer compare in our GLSL fmod function
3.5-1339 11 年, 7 ヶ月前 DSPJIT: the shift value must still be loaded into the correct register
3.5-1338 11 年, 7 ヶ月前 BPMemory: Fix a small documentation mistake from revision 9365187f8942.
3.5-1337 11 年, 7 ヶ月前 Forced an external exception check on DI interrupts. Fixes Summoner: A Goddess Reborn.
3.5-1336 11 年, 7 ヶ月前 fix underflow in IndexGenerator::AddFan
3.5-1335 11 年, 7 ヶ月前 Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples.
3.5-1334 11 年, 7 ヶ月前 BPMemory: Add register documentation for texture source adress and EFB configuration.
3.5-1333 11 年, 7 ヶ月前 FifoPlayerDlg: Improve navigating through search results.
3.5-1332 11 年, 7 ヶ月前 [Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shad...
3.5-1331 11 年, 7 ヶ月前 [Android] Beginning of GLES3 support.
3.5-1330 11 年, 7 ヶ月前 [Android] Add GLSLES3 to the GLSL version enums. Add in the version and precision qualifier to the shader header.
3.5-1329 11 年, 7 ヶ月前 GL_DEPTH_COMPONENT can't have type of GL_UNSIGNED_BYTE with glTexImage2D. Qualcomm drivers get hit with this but all else don't care.
3.5-1328 11 年, 7 ヶ月前 [Android] Use vsnprintf for the log messages.
3.5-1327 11 年, 7 ヶ月前 [Android] Add in a compiling option for GLES3
3.5-1326 11 年, 7 ヶ月前 [Android] Allow the user to select multiple browse paths.
3.5-1325 11 年, 7 ヶ月前 Fix some of the compiler warnings that have appeared recently.
3.5-1324 11 年, 7 ヶ月前 Build fix
3.5-1323 11 年, 7 ヶ月前 Merge remote-tracking branch 'john-peterson/cheat2'