3.5-601 11 年, 10 ヶ月前 Fix a potential issue when someone has a CPU core that isn't available on that host set in the INI file, it would just fail out. Now it defaults to interpreter.
3.5-600 11 年, 10 ヶ月前 Add a comment about Qualcomm in load stores.
3.5-599 11 年, 10 ヶ月前 Fix a potential memory leak in function DecompressBlobToFile in CompressedBlob.cpp
3.5-598 11 年, 10 ヶ月前 Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
3.5-597 11 年, 10 ヶ月前 fix debug build
3.5-596 11 年, 10 ヶ月前 Clean up PPCSTATE_OFF
3.5-595 11 年, 10 ヶ月前 fix vertexloader without jit
3.5-594 11 年, 10 ヶ月前 Merge branch 'vertex-loader-cleanup'
3.5-564 11 年, 10 ヶ月前 Add ARM Jit to GUI when built on ARM
3.5-563 11 年, 10 ヶ月前 Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...
3.5-562 11 年, 10 ヶ月前 OK, seriously, buildfix. I shouldn't even have commit access!
3.5-561 11 年, 10 ヶ月前 Buildfix for real.
3.5-560 11 年, 10 ヶ月前 Buildfix!
3.5-559 11 年, 10 ヶ月前 Use standard binary multiple unit symbols for game size display. Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
3.5-558 11 年, 10 ヶ月前 Disable SSE2 check in the GUI when building ARM.
3.5-557 11 年, 10 ヶ月前 Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.
3.5-556 11 年, 10 ヶ月前 Fix compiling Dolphin on devices that provide crazy GLES drivers
3.5-555 11 年, 10 ヶ月前 Merge branch 'hle-fs-cleanup'
3.5-548 11 年, 10 ヶ月前 Don't null-terminate some random std::string.
3.5-547 11 年, 10 ヶ月前 Merge branch 'windows-unicode'