3.5-330 11 年, 12 ヶ月前 Properly sort multi-disc games by title.
3.5-329 11 年, 12 ヶ月前 Removed the need for this temporary variable.
3.5-328 11 年, 12 ヶ月前 Cleans up EGL. Removes printf output with INFO_LOG and ERROR_LOG
3.5-327 11 年, 12 ヶ月前 Move swap control to the host specific GLInterface files.
3.5-326 11 年, 12 ヶ月前 Fix a potential memory leak on non-windows systems.
3.5-325 11 年, 12 ヶ月前 change projection_type to u32
3.5-324 11 年, 12 ヶ月前 Revert "mem_fun -> mem_fn."
3.5-323 11 年, 12 ヶ月前 mem_fun -> mem_fn.
3.5-322 11 年, 12 ヶ月前 Revert the fix for the random static audio that would sometimes occur in DSP HLE and DSP LLE. The fix caused the music in Fast - Racing League to play random sounds.
3.5-321 12 年前 Fix AGL.cpp
3.5-320 12 年前 Revert "Ctrl+A support in the action replay code editing menu."
3.5-319 12 年前 Ctrl+A support in the action replay code editing menu.
3.5-318 12 年前 Set the default memory card path as relative too.
3.5-317 12 年前 Save memory card paths relative to exe directory.
3.5-316 12 年前 Preset the HBeam and VBeam to 0 on boot. Fixes Densha de Go Shinkansen EX.
3.5-315 12 年前 Added a game property to disable the clearing of the data cache. This is needed by one known game, "Rubik's Puzzle Galaxy: Rush".
3.5-314 12 年前 Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90) Fixes issue 3492.
3.5-313 12 年前 Remove lttc for lle on thread too.
3.5-312 12 年前 Fix a dumb regression from revision 4925a28f94d8.
3.5-311 12 年前 Revert my dual-core fix for FifoPlayer. Apparently it breaks more than it fixes.