5.0-19126 1 年, 8 ヶ月前 GameList: Check Wii save path (PR #11714 from sepalani)
5.0-19124 1 年, 8 ヶ月前 PowerPC/MMU: Refactor to class, move to System. (PR #11700 from AdmiralCurtiss)
5.0-19122 1 年, 8 ヶ月前 Netplay: More logging before game start. (PR #11704 from AdmiralCurtiss)
5.0-19119 1 年, 8 ヶ月前 Vertex Loader Microoptimization (PR #11673 from K0bin)
5.0-19115 1 年, 9 ヶ月前 Shaders: Add error message for asciiart shader if shader_subgroup is missing. (PR #11703 from degasus)
5.0-19112 1 年, 9 ヶ月前 Android: Make button in the settings open user folder (PR #11689 from K0bin)
5.0-19109 1 年, 9 ヶ月前 Shaders: Reintroduce the old Ascii-Art shader. (PR #11690 from degasus)
5.0-19106 1 年, 9 ヶ月前 Update GraphicMods (PR #11542 from linckandrea)
5.0-19100 1 年, 9 ヶ月前 JitInterface: Refactor to class, move to System. (PR #11696 from AdmiralCurtiss)
5.0-19102 1 年, 9 ヶ月前 PowerPC/MMU: Clean up old comments. (PR #11698 from AdmiralCurtiss)
5.0-19097 1 年, 9 ヶ月前 Remove GCI Folder Path from the Wrote to OSD Message (PR #11697 from MayImilae)
5.0-19095 1 年, 9 ヶ月前 JitArm64: Avoid System::GetInstance() and ppcState. (PR #11695 from AdmiralCurtiss)
5.0-19093 1 年, 9 ヶ月前 Avoid System::GetInstance() and ppcState global in Jit64 and CachedInterpreter. (PR #11677 from AdmiralCurtiss)
5.0-19089 1 年, 9 ヶ月前 Interpreter: Remove remaining System::GetInstance() and global ppcState. (PR #11691 from AdmiralCurtiss)
5.0-19087 1 年, 9 ヶ月前 Android: Ignore input from invalid pointer identifier (PR #11686 from t895)
5.0-19085 1 年, 9 ヶ月前 Translation resources sync with Transifex
5.0-19084 1 年, 9 ヶ月前 Common: Move FixedSizeQueue into Common namespace (PR #11682 from lioncash)
5.0-19082 1 年, 9 ヶ月前 test-updater.py: include space and unicode in paths to test (PR #11685 from shuffle2)
5.0-19079 1 年, 9 ヶ月前 windows: temporarily hardcode VCToolsVersion to 14.34.31931.0 (PR #11684 from shuffle2)
5.0-19077 1 年, 9 ヶ月前 Android: Long press leanback game card fix (PR #11680 from t895)