5.0-18653 |
1 年, 9 ヶ月前 |
PPCCache: Update PLRU on any cache access (PR #11559 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18651 |
1 年, 9 ヶ月前 |
fileutil: use std::filesystem (PR #11426 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18648 |
1 年, 9 ヶ月前 |
JIT: Fix calls to HLE::Execute. (PR #11561 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18646 |
1 年, 9 ヶ月前 |
VertexLoader: Add more info to m_vertex_size == m_src_ofs assertion (PR #11558 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18644 |
1 年, 9 ヶ月前 |
DolphinQt: Properly lock CPU before accessing emulated memory (PR #11554 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18641 |
1 年, 9 ヶ月前 |
VideoCommon: add constant value for maximum number of pixel samplers (PR #11550 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18639 |
1 年, 9 ヶ月前 |
Rename "Speed up Disc Transfer Rate" to "Emulate Disc Speed" (PR #11538 from t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18636 |
1 年, 9 ヶ月前 |
DiscIO/FileBlob: Make m_size unsigned. (PR #11556 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18634 |
1 年, 9 ヶ月前 |
GameINI: Heavy Iron updates (PR #11493 from icup321) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18632 |
1 年, 9 ヶ月前 |
Update Transifex config for new client (PR #11536 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18630 |
1 年, 9 ヶ月前 |
VideoCommon: allow graphics mods to have access to the file path where the config exists to load additional files (PR #11499 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18628 |
1 年, 9 ヶ月前 |
Rename VI Skip to VBI Skip (PR #11553 from MayImilae) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18626 |
1 年, 9 ヶ月前 |
ENetUtil: Add check for valid socket in SendPacket(). (PR #11526 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18624 |
1 年, 9 ヶ月前 |
DSPTool: Fix missing error when redefining labels (PR #11541 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18622 |
1 年, 9 ヶ月前 |
TextureCacheBase: Remove unused bitset include (PR #11549 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18620 |
1 年, 9 ヶ月前 |
VideoBackend/OGL: Prefer KHR_shader_subgroup over NV_shader_thread. (PR #11523 from degasus) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18618 |
1 年, 9 ヶ月前 |
Resolve various compiler warnings (PR #11534 from Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18593 |
1 年, 9 ヶ月前 |
VideoCommon: store the configuration used to create the AbstractPipeline (PR #11498 from iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18591 |
1 年, 9 ヶ月前 |
OGL: Fix GLES crashing on initialization (PR #11547 from JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18589 |
1 年, 9 ヶ月前 |
Allow building against system libspng (PR #11544 from jmallach) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|