5.0-17960 1 年, 12 ヶ月前 CoreTiming: Refactor to class. (PR #11303 from AdmiralCurtiss)
5.0-17957 1 年, 12 ヶ月前 Correctly call CoUninitialize() on Cubeb helper class destruction. (PR #11306 from AdmiralCurtiss)
5.0-17955 1 年, 12 ヶ月前 Update cubeb to mozilla/cubeb@27d2a102b0b75d9e49d43bc1ea516233fb87d778 (PR #10343 from AdmiralCurtiss)
5.0-17950 1 年, 12 ヶ月前 Translation resources sync with Transifex
5.0-17949 1 年, 12 ヶ月前 CoreTiming: Move variables to Core::System. (PR #11301 from AdmiralCurtiss)
5.0-17946 1 年, 12 ヶ月前 Netplay: Add more logging to save syncing. (PR #11283 from AdmiralCurtiss)
5.0-17944 1 年, 12 ヶ月前 GCMemcardDirectory: GCI filename cleanup and fixes. (PR #11230 from AdmiralCurtiss)
5.0-17939 1 年, 12 ヶ月前 Debugger BreakpointWidget: Edit breakpoints dialog (PR #11293 from JoshuaMKW)
5.0-17937 1 年, 12 ヶ月前 Update SDL to 2.26 (PR #11302 from tellowkrinkle)
5.0-17934 2 年前 HW: Pass System to MMIO handlers. (PR #11166 from AdmiralCurtiss)
5.0-17931 2 年前 Externals: Update fmt to 9.1.0 (PR #11123 from Pokechu22)
5.0-17926 2 年前 Android: Fix GameDetailsDialog on leanback (PR #11296 from t895)
5.0-17924 2 年前 AudioCommon: Pass Core::System to AudioCommon functions. (PR #11165 from AdmiralCurtiss)
5.0-17922 2 年前 Force EFB2RAM in WWE WrestleMania XIX (PR #11209 from JMC47)
5.0-17920 2 年前 Force Safe Texture Cache in Legend of Spyro: A New Beginning (PR #11210 from JMC47)
5.0-17918 2 年前 GameINI: Enable slight CPU Overclock for Manhunt 2 (PR #11213 from JMC47)
5.0-17916 2 年前 CoreTiming: Pass Core::System to Events. (PR #11253 from AdmiralCurtiss)
5.0-17914 2 年前 Jit64: Use MOV instead of ADD for updating imm Ra (PR #11292 from JosJuice)
5.0-17912 2 年前 Arm64Emitter: Add MOVPage2R utility function (PR #11294 from JosJuice)
5.0-17910 2 年前 VertexLoader: Eliminate use of DataReader (PR #11298 from Pokechu22)