5.0-16952 2 年, 4 ヶ月前 BTReal: Treat libusb_get_string_descriptor_ascii failure as non-fatal warning (PR #10878 from Pokechu22)
5.0-16950 2 年, 4 ヶ月前 Android: XLink Kai Android UI option (PR #10625 from codedwrench)
5.0-16948 2 年, 4 ヶ月前 VolumeVerifier: Ignore case when looking for IOS on update partition (PR #10865 from JosJuice)
5.0-16946 2 年, 4 ヶ月前 IOS: Add IOSC::KeyEntry::misc_data to savestate. (PR #10879 from AdmiralCurtiss)
5.0-16944 2 年, 4 ヶ月前 Android: Call WiimoteReal::InitAdapterClass before controller init (PR #10877 from JosJuice)
5.0-16942 2 年, 4 ヶ月前 VideoCommon: Fix CMPR compute shader layout (PR #10874 from JosJuice)
5.0-16940 2 年, 4 ヶ月前 Require frontend to initialize controllers (PR #10783 from JosJuice)
5.0-16937 2 年, 4 ヶ月前 logging improvements (PR #10871 from shuffle2)
5.0-16934 2 年, 4 ヶ月前 vs: uppercase a guid in the sln (PR #10870 from shuffle2)
5.0-16932 2 年, 4 ヶ月前 Fix OpenGL error on M1 Mac. (PR #10866 from dvessel)
5.0-16930 2 年, 4 ヶ月前 Add a post-cache shader UID fixup pass (PR #10747 from tellowkrinkle)
5.0-16926 2 年, 4 ヶ月前 Accurately handle the copy filter and gamma for EFB and XFB copies (PR #10466 from Pokechu22)
5.0-16914 2 年, 4 ヶ月前 NetworkCaptureLogger: Add GameCube BBA support (PR #10833 from sepalani)
5.0-16912 2 年, 4 ヶ月前 DolphinQt: Make SD sync strings look nicer (PR #10860 from OatmealDome)
5.0-16909 2 年, 4 ヶ月前 InputCommon: Get rid of static strings. (PR #10857 from AdmiralCurtiss)
5.0-16907 2 年, 4 ヶ月前 Free Look: Add background input setting (disabled by default) (PR #10843 from Pokechu22)
5.0-16905 2 年, 4 ヶ月前 Fix CMake Windows build after SDL merge. (PR #10840 from AdmiralCurtiss)
5.0-16901 2 年, 4 ヶ月前 VideoCommon: Remember to flush command buffers after multiple EFB copies (PR #10777 from tellowkrinkle)
5.0-16899 2 年, 4 ヶ月前 VideoCommon: Clear backend_info before populating (PR #10842 from tellowkrinkle)
5.0-16897 2 年, 4 ヶ月前 Add bloom definitions for Sonic Colors (PR #10837 from SilentHeII)