5.0-15019 2 年, 8 ヶ月前 JitArm64: dcbx loop detection for improved performance when invalidating large memory regions (PR #10035 from JosJuice)
5.0-15015 2 年, 8 ヶ月前 VideoBackends / VideoCommon: expose ability to view shader/texture debug names (PR #10065 from iwubcode)
5.0-15013 2 年, 8 ヶ月前 Update clang-format to version 12 (PR #10069 from leoetlino)
5.0-15011 2 年, 8 ヶ月前 PPCSymbolDB: Improve symbol map column detection (PR #8932 from sepalani)
5.0-15009 2 年, 8 ヶ月前 IOS/Network: Make name resolution asynchronous (PR #8901 from sepalani)
5.0-15007 2 年, 8 ヶ月前 Android: Reduce gameFileCache lock contention (PR #10054 from JosJuice)
5.0-15003 2 年, 8 ヶ月前 DolphinQt: Fix divide by zero in JITWidget::Update (PR #10061 from JosJuice)
5.0-15001 2 年, 8 ヶ月前 Interpreter_Tables: specify FL_IN_A for twi. (PR #10062 from krnlyng)
5.0-14999 2 年, 8 ヶ月前 docs: Fix incorrect reference to wia_exception_t (PR #10059 from JosJuice)
5.0-14997 2 年, 8 ヶ月前 DolphinQt: Remove Windows dialog help buttons (PR #10047 from Dentomologist)
5.0-14995 2 年, 8 ヶ月前 JitArm64: Make HandleFastmemFault less unsafe (PR #10049 from JosJuice)
5.0-14993 2 年, 8 ヶ月前 Revert "DSPJit: Sign-extend acS.h to 32 bits" (PR #10051 from Pokechu22)
5.0-14991 2 年, 8 ヶ月前 JitArm64: Indexed paired loadstores workaround, attempt 2 (PR #10052 from JosJuice)
5.0-14988 2 年, 8 ヶ月前 DSPLLE: Carry and overflow fixes (PR #10045 from Pokechu22)
5.0-14976 2 年, 8 ヶ月前 DSPLLE: Split SRS into SRS and SRSH and implement conditional variants of RTI (PR #10038 from Pokechu22)
5.0-14966 2 年, 8 ヶ月前 JitArm64: Disable indexed paired loadstore instructions (PR #10050 from JosJuice)
5.0-14964 2 年, 8 ヶ月前 Improvements to DSP manual (PR #10048 from Pokechu22)
5.0-14914 2 年, 8 ヶ月前 PowerPC: Fix for calling InvalidateICacheLines() with a count of 1 causing a (harmless) second invalidation. (PR #10044 from AdmiralCurtiss)
5.0-14912 2 年, 9 ヶ月前 DSP masking and sign extension fixes (PR #10032 from Pokechu22)
5.0-14907 2 年, 9 ヶ月前 Fix some missed items from SPDX transition (PR #10039 from OatmealDome)