5.0-20254 5 ヶ月前 PowerPC: Negate m_dec values in frsqrte table (PR #12249 from Sintendo)
5.0-20252 5 ヶ月前 VideoCommon: Don't swap on state load when there's no XFB. (PR #12254 from AdmiralCurtiss)
5.0-20250 5 ヶ月前 Fix shader compiles on Asahi Linux (PR #12253 from TellowKrinkle)
5.0-20247 5 ヶ月前 CheatSearch: Use std comparison function objects (PR #12248 from Dentomologist)
5.0-20245 5 ヶ月前 ControllerInterface/SDL: Remove Xbox 360 controller disabling hack. (PR #12255 from jordan-woyak)
5.0-20243 5 ヶ月前 SkylanderPortal: Make protected variables private (PR #12251 from Dentomologist)
5.0-20241 5 ヶ月前 Translation resources sync with Transifex
5.0-20240 5 ヶ月, 1 週間前 RetroAchievements - On Screen Images (PR #12196 from LillyJadeKatrin)
5.0-20237 5 ヶ月, 1 週間前 VideoCommon: Add support for icons in OSD messages. (PR #12242 from AdmiralCurtiss)
5.0-20235 5 ヶ月, 1 週間前 DolphinQt/AchievementProgressWidget: Use ClearLayoutRecursively() to clear layout. (PR #12239 from AdmiralCurtiss)
5.0-20233 5 ヶ月, 2 週間前 VideoCommon: use ToLower function in assets when parsing json (PR #12243 from iwubcode)
5.0-20231 5 ヶ月, 2 週間前 VideoCommon: add additional properties to ShaderAsset to support custom shader uniforms (PR #12241 from iwubcode)
5.0-20229 5 ヶ月, 2 週間前 RetroAchievements - Leaderboards Tab (PR #12027 from LillyJadeKatrin)
5.0-20225 5 ヶ月, 2 週間前 AchievementManager: Call ActivateDeactivateLeaderboards() and ActivateDeactivateRichPresence() under lock. (PR #12229 from AdmiralCurtiss)
5.0-20223 5 ヶ月, 2 週間前 DolphinQt: Move GraphicsModListWidget::ClearLayoutRecursively() to QtUtils. (PR #12236 from AdmiralCurtiss)
5.0-20221 5 ヶ月, 2 週間前 VideoBackends / VideoCommon: add support for custom shader uniforms to D3D, Vulkan, OGL (PR #12185 from iwubcode)
5.0-20215 5 ヶ月, 2 週間前 Externals: Update libcurl to 8.4.0 (PR #12233 from AdmiralCurtiss)
5.0-20213 5 ヶ月, 2 週間前 IOSC: Convert ObjectSubType to enum class (PR #12232 from Dentomologist)
5.0-20211 5 ヶ月, 2 週間前 AchievementManager: Don't store pointer to rc_runtime_event_t in lambda. (PR #12228 from AdmiralCurtiss)
5.0-20209 5 ヶ月, 2 週間前 VideoCommon: wait for the GPU to be finished doing any work before invalidating pipelines when graphics config changes (PR #12227 from iwubcode)