5.0-6530 6 年, 9 ヶ月前 VertexShaderGen: Convert defines to an enum (PR #6459 from lioncash)
5.0-6528 6 年, 9 ヶ月前 VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp (PR #6458 from lioncash)
5.0-6526 6 年, 9 ヶ月前 Boot: Set TYPE_NANDBOOT when booting from NAND (PR #6450 from leoetlino)
5.0-6524 6 年, 9 ヶ月前 State: Remove unused Verify functions (PR #6453 from leoetlino)
5.0-6522 6 年, 9 ヶ月前 MainBase: Remove unused file-scope variables (PR #6456 from lioncash)
5.0-6517 6 年, 9 ヶ月前 Fix launching DolphinQt2 from Visual Studio (PR #6454 from JosJuice)
5.0-6515 6 年, 9 ヶ月前 Qt: Improve spacing (PR #6436 from spycrab)
5.0-6513 6 年, 9 ヶ月前 OGLShader: Fix mismatched assignment in compute shader constructor (PR #6452 from lioncash)
5.0-6510 6 年, 9 ヶ月前 Qt/Main: Add option to launch file without -e (PR #6441 from spycrab)
5.0-6508 6 年, 9 ヶ月前 DolphinQt2: Fix project loading in VS (PR #6448 from lioncash)
5.0-6506 6 年, 9 ヶ月前 IOS: Minor IPC fixes (PR #6409 from leoetlino)
5.0-6499 6 年, 9 ヶ月前 Use __func__ instead of __FUNCTION__ where applicable (PR #6447 from lioncash)
5.0-6497 6 年, 9 ヶ月前 Assert: Remove unused parameter from DEBUG_ASSERT (PR #6446 from lioncash)
5.0-6495 6 年, 9 ヶ月前 Assert: Wrap assertion macro bodies in do {} while (0) (PR #6445 from lioncash)
5.0-6493 6 年, 9 ヶ月前 Assert: Uppercase assertion macros (PR #6438 from lioncash)
5.0-6491 6 年, 9 ヶ月前 Bring the Android GUI setting for ubershaders up to date (PR #6439 from JosJuice)
5.0-6489 6 年, 9 ヶ月前 Properties/GameConfig: Remove "Skip DCBZ" (PR #6440 from spycrab)
5.0-6487 6 年, 9 ヶ月前 Qt/Debugger: Implement "Code" widget (PR #6386 from spycrab)
5.0-6485 6 年, 9 ヶ月前 ShaderCache: Fix several issues in background shader compiling (PR #6430 from stenzek)
5.0-6483 6 年, 9 ヶ月前 OGL: Ensure VAO is active before unmapping buffers (PR #6437 from stenzek)