5.0-6483 6 年, 9 ヶ月前 OGL: Ensure VAO is active before unmapping buffers (PR #6437 from stenzek)
5.0-6481 6 年, 9 ヶ月前 DSPCore: Move x64 JIT source files into an x64 subdirectory (PR #6434 from lioncash)
5.0-6477 6 年, 9 ヶ月前 DriverDetails: Disable primitive restart on Vulkan with Mali driver (PR #6435 from stenzek)
5.0-6474 6 年, 9 ヶ月前 OGL: Scale OSD text on big screens. (PR #6432 from degasus)
5.0-6471 6 年, 9 ヶ月前 SSE-optimize UninitializeXFBMemory (PR #6433 from hrydgard)
5.0-6469 6 年, 9 ヶ月前 Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh" (PR #6428 from JosJuice)
5.0-6467 6 年, 9 ヶ月前 ShaderCache: Decouple shader UID cache from git commit (PR #6431 from stenzek)
5.0-6465 6 年, 9 ヶ月前 Change FATAL_ERROR to STATUS message for OpenAL not found in externals (PR #6419 from Ebola16)
5.0-6463 6 年, 9 ヶ月前 StringUtil: Fix Windows encoding in ThousandSeparate (PR #6427 from JosJuice)
5.0-6461 6 年, 9 ヶ月前 VideoCommon Shader (Pipeline) Cache (PR #6399 from stenzek)
5.0-6444 6 年, 9 ヶ月前 Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon (PR #6281 from JosJuice)
5.0-6442 6 年, 9 ヶ月前 DolphinWX: Propagate IDM_UPDATE_BREAKPOINTS to CodeWindow (PR #6377 from sepalani)
5.0-6440 6 年, 9 ヶ月前 FileMonitor: Store last file offset instead of path (PR #6426 from JosJuice)
5.0-6438 6 年, 9 ヶ月前 Fix launching DolphinQt2 from Visual Studio (PR #6425 from JosJuice)
5.0-6436 6 年, 9 ヶ月前 Qt/PropertiesDialog: Add "Game Config" tab (PR #6418 from spycrab)
5.0-6434 6 年, 9 ヶ月前 Add systemd watchdog support to the traversal server (PR #6424 from delroth)
5.0-6431 6 年, 9 ヶ月前 HLE: Improve format string detection heuristic (PR #6422 from sepalani)
5.0-6429 6 年, 9 ヶ月前 Translation resources sync with Transifex
5.0-6428 6 年, 9 ヶ月前 UI: Show title ID in info panel (PR #6423 from leoetlino)
5.0-6426 6 年, 9 ヶ月前 Abstract Framebuffers (PR #6315 from stenzek)