5.0-6374 6 年, 10 ヶ月前 Gameini updates. (PR #6380 from Linktothepast)
5.0-6372 6 年, 10 ヶ月前 VideoCommon pipelines ("Abstract Pipeline") (PR #6042 from stenzek)
5.0-6364 6 年, 10 ヶ月前 OGL: Call GLInterface->Update() on window resize (PR #6394 from stenzek)
5.0-6362 6 年, 10 ヶ月前 Qt: Warning fixes (PR #6393 from leoetlino)
5.0-6358 6 年, 10 ヶ月前 Qt: Remove unnecessary <iostream> includes (PR #6392 from lioncash)
5.0-6356 6 年, 10 ヶ月前 Fix emulated Wiimotes (PR #6389 from spycrab)
5.0-6354 6 年, 10 ヶ月前 Android: Use the git rev-list --count for versionCode (PR #6387 from mahdihijazi)
5.0-6352 6 年, 10 ヶ月前 OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT (PR #6367 from stenzek)
5.0-6350 6 年, 10 ヶ月前 Improve handling of surface change/resize events in graphics backends (PR #6330 from stenzek)
5.0-6346 6 年, 10 ヶ月前 Move guest viewport conversion to VideoCommon (PR #6316 from stenzek)
5.0-6343 6 年, 10 ヶ月前 Jit64: fixed some signed to unsigned integer warnings (PR #6384 from jeffythedragonslayer)
5.0-6341 6 年, 10 ヶ月前 Android: Implement user game-specific settings overrides. (PR #6225 from gwicks)
5.0-6339 6 年, 10 ヶ月前 Qt/Mapping: Implement indicators (PR #6362 from spycrab)
5.0-6335 6 年, 10 ヶ月前 PixelShaderGen: Implement table-based fog range as in software renderer (PR #6352 from stenzek)
5.0-6333 6 年, 10 ヶ月前 Jit64: Fix incorrect PC in PPC state during fastmem trampoline (PR #6335 from stenzek)
5.0-6329 6 年, 10 ヶ月前 Vulkan: Remove redundant YUYV conversion shaders (PR #6378 from stenzek)
5.0-6327 6 年, 10 ヶ月前 ES: Make it not fail on something that isn't IOS (PR #6376 from sepalani)
5.0-6325 6 年, 10 ヶ月前 Qt/GCMemcardManager: Misc. improvements (PR #6361 from spycrab)
5.0-6323 6 年, 10 ヶ月前 Qt TAS input windows (PR #6359 from rukai)
5.0-6318 6 年, 10 ヶ月前 GameINI: Safe texture cache for uDraw games (PR #6363 from AwesomeMarioFan)