5.0-6041 6 年, 11 ヶ月前 debugger: Add the XER to the register view (PR #6226 from aldelaro5)
5.0-6039 6 年, 11 ヶ月前 Boot: Minor fixes for Wii homebrew (PR #6247 from leoetlino)
5.0-6035 6 年, 11 ヶ月前 DolphinWX: Add TB and GQRs to Register Window (PR #6251 from bobjrsenior)
5.0-6033 6 年, 11 ヶ月前 Fix GLES GPU texture conversion shader (PR #6252 from JonnyH)
5.0-6031 6 年, 11 ヶ月前 Texture dumping regression fixes (PR #6249 from stenzek)
5.0-6028 6 年, 11 ヶ月前 Fix an invalid (uint < int) comparison in GLES with ubershaders (PR #6250 from JonnyH)
5.0-6026 6 年, 11 ヶ月前 Call the previously-set sigaction in fastmem handler if it's not our fault (PR #6027 from JonnyH)
5.0-6024 6 年, 11 ヶ月前 Fix arm64 MOVI2R for addresses between 2gb and 4gb offset from PC (PR #6248 from JonnyH)
5.0-6022 6 年, 11 ヶ月前 GekkoDisassembler: Correct disassembly of fabs, fnabs, and fneg (PR #6237 from lioncash)
5.0-6020 6 年, 11 ヶ月前 DolphinWX: Resolve missing declaration warnings (PR #6245 from lioncash)
5.0-6018 6 年, 11 ヶ月前 [Android] Add support for true analog triggers. (PR #6244 from tramzel)
5.0-6016 6 年, 11 ヶ月前 Fix Wiimote support on macOS 10.13 High Sierra (PR #6234 from amolloy)
5.0-6012 6 年, 11 ヶ月前 WX: Fix argument parsing (PR #6220 from leoetlino)
5.0-6008 6 年, 11 ヶ月前 Don't use wrong encoding for paths when opening streams on Windows (PR #6240 from JosJuice)
5.0-6006 6 年, 11 ヶ月前 VideoCommon: Drop now unused efb2tex matrix generation. (PR #6227 from degasus)
5.0-6004 6 年, 11 ヶ月前 D3D: Use VideoCommon EFB-to-Texture Shaders (PR #6239 from stenzek)
5.0-6000 6 年, 11 ヶ月前 FIFOPlayerWindow: don't reset frame/object limit every frame (PR #6217 from ligfx)
5.0-5998 6 年, 11 ヶ月前 DolphinWX/Main: Fix shader compilation dialog translations (PR #6238 from lioncash)
5.0-5996 6 年, 11 ヶ月前 WiiSaveBanner: Resolve a -Wreorder warning (PR #6235 from lioncash)
5.0-5994 6 年, 11 ヶ月前 OGL/TextureConverter: Resolve -Wmissing-variable-declaration warnings (PR #6236 from lioncash)