5.0-4072 7 年, 5 ヶ月前 DolphinWX: Don't bind context menu when GC filesystem is invalid (PR #5534 from JosJuice)
5.0-4070 7 年, 5 ヶ月前 WX: Replace 'BIOS' with 'IPL' and 'Main Menu' in user-facing strings (PR #5529 from leoetlino)
5.0-4067 7 年, 5 ヶ月前 Don't show FST size in game properties (PR #5532 from JosJuice)
5.0-4065 7 年, 5 ヶ月前 Update libpng to 1.6.29 (PR #5434 from TaoSc)
5.0-4063 7 年, 5 ヶ月前 msvc: use 8 byte struct member alignment instead of 16 (PR #5528 from shuffle2)
5.0-4061 7 年, 5 ヶ月前 Check for existance of partitions instead of disc type when appropriate (PR #5521 from JosJuice)
5.0-4057 7 年, 5 ヶ月前 TitleDatabase: Allow showing Japanese names for Japanese GC games (PR #5519 from JosJuice)
5.0-4054 7 年, 5 ヶ月前 CMake: make Qt work when using a manual "-std=c++##" flag (PR #5526 from ligfx)
5.0-4052 7 年, 5 ヶ月前 DiscIO: Use std::optional for GetTitleID instead of pointer (PR #5522 from leoetlino)
5.0-4050 7 年, 5 ヶ月前 IOS/Network: Emulate socket fd table (PR #5432 from sepalani)
5.0-4040 7 年, 5 ヶ月前 VS cleanup (PR #5512 from shuffle2)
5.0-4017 7 年, 5 ヶ月前 Analytics: Don't crash when a DNS resolve times out (PR #5513 from leoetlino)
5.0-4015 7 年, 5 ヶ月前 Device: Provide operator!= counterparts to operator== for DeviceQualifier (PR #5525 from lioncash)
5.0-4013 7 年, 5 ヶ月前 HLE: Fix __write_console implementation (PR #5520 from sepalani)
5.0-4011 7 年, 5 ヶ月前 More reliable shutdown (PR #5517 from leoetlino)
5.0-4008 7 年, 5 ヶ月前 Drop m_LastFilename (PR #5516 from leoetlino)
5.0-4005 7 年, 5 ヶ月前 Replace {{}} with {} (PR #5518 from JosJuice)
5.0-4003 7 年, 5 ヶ月前 CodeView: Set Symbol Size/End Address added (PR #5366 from sepalani)
5.0-3999 7 年, 5 ヶ月前 IOS/ES: Move ImportTicket write function (PR #5515 from leoetlino)
5.0-3997 7 年, 5 ヶ月前 Use std::optional for UpdateRunningGameMetadata (PR #5514 from JosJuice)