5.0-1796 7 年, 4 ヶ月前 JitCache: Clean up block id handling. (PR #4647 from degasus)
5.0-1781 7 年, 4 ヶ月前 Jit64: Use PPCSTATE reg if possible. (PR #4649 from degasus)
5.0-1779 7 年, 4 ヶ月前 IOFile: Get rid of IOFile's ReleaseHandle function (PR #4648 from lioncash)
5.0-1777 7 年, 4 ヶ月前 DolphinWX: Fix position of GameListCtrl tooltips on macOS (PR #4610 from ligfx)
5.0-1775 7 年, 4 ヶ月前 IOS HLE: Minor simplifications (PR #4646 from leoetlino)
5.0-1772 7 年, 4 ヶ月前 HotkeyInputConfigDialog: Move UI creation into named functions (PR #4617 from lioncash)
5.0-1770 7 年, 4 ヶ月前 BreakPoints: Minor changes (PR #4645 from lioncash)
5.0-1761 7 年, 4 ヶ月前 IOS HLE: Make Device::Update() return void (PR #4644 from leoetlino)
5.0-1758 7 年, 4 ヶ月前 Open less files when detecting/opening blobs (PR #4537 from JosJuice)
5.0-1752 7 年, 4 ヶ月前 Android: Change Exit Without Saving to Save and Exit (PR #4643 from SeannyM)
5.0-1750 7 年, 4 ヶ月前 Fix possible undefined reference when linking libusb from externals (PR #4641 from sephiroth99)
5.0-1748 7 年, 4 ヶ月前 Attempt re-adding the missing AXWii DSP_SYNC (PR #4571 from degasus)
5.0-1745 7 年, 4 ヶ月前 TextureDecoder: Seperate each format into its own function (PR #4642 from stenzek)
5.0-1743 7 年, 4 ヶ月前 Common: Move BreakPoints into Core (PR #4543 from lioncash)
5.0-1741 7 年, 4 ヶ月前 Android: fix software renderer 2nd edition (PR #4639 from Tilka)
5.0-1739 7 年, 4 ヶ月前 Change "Refresh List" to "Refresh Game List" in Menu (PR #4630 from PEmu1)
5.0-1737 7 年, 4 ヶ月前 JitCache: Get rid of reliance on the JIT global variable (PR #4637 from lioncash)
5.0-1731 7 年, 4 ヶ月前 IOS HLE: Replace is_hardware with a proper device type (PR #4638 from leoetlino)
5.0-1729 7 年, 4 ヶ月前 IOFile: Correct explicit operator bool semantics (PR #4636 from lioncash)
5.0-1727 7 年, 4 ヶ月前 IOS HLE: Minor changes to match IOS behaviour (PR #4634 from leoetlino)