5.0-1503 7 年, 4 ヶ月前 EmuCodeBlock: Make nearcode and farcode protected (PR #4531 from lioncash)
5.0-1500 7 年, 4 ヶ月前 DolphinWX: Fix booting from DVD (PR #4527 from leoetlino)
5.0-1498 7 年, 4 ヶ月前 SignatureDB: Add missing license headers (PR #4530 from lioncash)
5.0-1496 7 年, 4 ヶ月前 Jit64Common: Split Jit64Util contents into separate files (PR #4522 from lioncash)
5.0-1494 7 年, 4 ヶ月前 Import/Export signature files as CSV (PR #4497 from sepalani)
5.0-1492 7 年, 4 ヶ月前 Remove leftover SkipIdle function (PR #4529 from RisingFog)
5.0-1490 7 年, 4 ヶ月前 TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM (PR #4517 from stenzek)
5.0-1487 7 年, 4 ヶ月前 VideoCommon: Use avg(color1, color2) for color3 in CMPR textures (PR #4512 from stenzek)
5.0-1485 7 年, 4 ヶ月前 OpenGL: Always use a PBO in EncodeToRamUsingShader (PR #4505 from hthh)
5.0-1483 7 年, 4 ヶ月前 DolphinWX: Add ability to filter symbols (by name) (PR #4491 from leoetlino)
5.0-1481 7 年, 4 ヶ月前 Automatic translation resources sync with Transifex
5.0-1480 7 年, 4 ヶ月前 Jit: Move most x86-64-specific code out of JitCommon (PR #4516 from lioncash)
5.0-1473 7 年, 4 ヶ月前 PixelShaderGen: Fix incorrect indexing of tevLerpBias (PR #4514 from stenzek)
5.0-1471 7 年, 4 ヶ月前 Jit64: Fix a few trivial PIE issues. (PR #4419 from degasus)
5.0-1464 7 年, 4 ヶ月前 OGL: Fix black screen when MSAA is enabled (PR #4513 from stenzek)
5.0-1462 7 年, 4 ヶ月前 ShaderManagers: Use aggregate initialization for some variables. (PR #4509 from lioncash)
5.0-1460 7 年, 4 ヶ月前 AudioCommon: Remove unnecessary headers (PR #4511 from lioncash)
5.0-1458 7 年, 4 ヶ月前 Vulkan: Fix viewport depth when depth clamp is unsupported (PR #4506 from stenzek)
5.0-1456 7 年, 4 ヶ月前 Automatic translation resources sync with Transifex
5.0-1455 7 年, 4 ヶ月前 IPC_HLE: Fix incorrect file path for IOCTL_SET_ATTR (PR #4500 from leoetlino)