5.0-2048 8 年前 ES: Move the key table into the cpp file (PR #4729 from lioncash)
5.0-2046 8 年前 Remove dead audio dumping code (PR #4721 from RisingFog)
5.0-2044 8 年前 DSPAssembler: Minor cleanup (PR #4706 from lioncash)
5.0-2041 8 年前 Attachments: Minor cleanup (PR #4725 from lioncash)
5.0-2036 8 年前 SI_Device: Minor cleanup (PR #4722 from lioncash)
5.0-2031 8 年前 JitCache: Freeing hotfix. (PR #4724 from degasus)
5.0-2029 8 年前 JitArm64: Fix dcbz. (PR #4717 from degasus)
5.0-2027 8 年前 Android: remove unused android.toolchain.cmake (PR #4719 from ligfx)
5.0-2025 8 年前 SI_Device: Move the null device implementation to its own source files (PR #4720 from lioncash)
5.0-2023 8 年前 Add support for specifying the GC/Wii system language per-game (PR #4582 from iwubcode)
5.0-2021 8 年前 JitCache: Store the JIT blocks in the std::map. (PR #4678 from degasus)
5.0-2012 8 年前 IOS: STM: Save event hook to savestates (PR #4710 from leoetlino)
5.0-2010 8 年前 Fix -Wshadow warning for file_entry (PR #4714 from JosJuice)
5.0-2008 8 年前 JitArm64: Eliminate trivial JIT global usages (PR #4712 from lioncash)
5.0-2004 8 年前 EXI_Device: Move the dummy implementation to its own source files (PR #4707 from lioncash)
5.0-2002 8 年前 EXI_Channel: Minor cleanup (PR #4704 from lioncash)
5.0-1995 8 年前 MMU: Change '0' literals to 'false' in IsOptimizableGatherPipeWrite (PR #4705 from lioncash)
5.0-1993 8 年前 VideoConfig: Fix boolean default values. (PR #4700 from degasus)
5.0-1991 8 年前 Fix GCZ compression missing the header (PR #4702 from BhaaLseN)
5.0-1987 8 年前 Netplay: Fix wrong mapping info being used in dialog (PR #4701 from leoetlino)