5.0-1775 7 年, 12 ヶ月前 IOS HLE: Minor simplifications (PR #4646 from leoetlino)
5.0-1772 7 年, 12 ヶ月前 HotkeyInputConfigDialog: Move UI creation into named functions (PR #4617 from lioncash)
5.0-1770 7 年, 12 ヶ月前 BreakPoints: Minor changes (PR #4645 from lioncash)
5.0-1761 7 年, 12 ヶ月前 IOS HLE: Make Device::Update() return void (PR #4644 from leoetlino)
5.0-1758 7 年, 12 ヶ月前 Open less files when detecting/opening blobs (PR #4537 from JosJuice)
5.0-1752 7 年, 12 ヶ月前 Android: Change Exit Without Saving to Save and Exit (PR #4643 from SeannyM)
5.0-1750 7 年, 12 ヶ月前 Fix possible undefined reference when linking libusb from externals (PR #4641 from sephiroth99)
5.0-1748 7 年, 12 ヶ月前 Attempt re-adding the missing AXWii DSP_SYNC (PR #4571 from degasus)
5.0-1745 7 年, 12 ヶ月前 TextureDecoder: Seperate each format into its own function (PR #4642 from stenzek)
5.0-1743 7 年, 12 ヶ月前 Common: Move BreakPoints into Core (PR #4543 from lioncash)
5.0-1741 7 年, 12 ヶ月前 Android: fix software renderer 2nd edition (PR #4639 from Tilka)
5.0-1739 8 年前 Change "Refresh List" to "Refresh Game List" in Menu (PR #4630 from PEmu1)
5.0-1737 8 年前 JitCache: Get rid of reliance on the JIT global variable (PR #4637 from lioncash)
5.0-1731 8 年前 IOS HLE: Replace is_hardware with a proper device type (PR #4638 from leoetlino)
5.0-1729 8 年前 IOFile: Correct explicit operator bool semantics (PR #4636 from lioncash)
5.0-1727 8 年前 IOS HLE: Minor changes to match IOS behaviour (PR #4634 from leoetlino)
5.0-1723 8 年前 CodeBlock: Const correctness for IsInSpace (PR #4635 from lioncash)
5.0-1721 8 年前 IOS HLE: Naming cleanup (PR #4627 from leoetlino)
5.0-1718 8 年前 Add Silent Audio Dumping INI Option (PR #4633 from RisingFog)
5.0-1716 8 年前 Android: fix software renderer settings string (PR #4631 from Tilka)