5.0-1485 7 年, 11 ヶ月前 OpenGL: Always use a PBO in EncodeToRamUsingShader (PR #4505 from hthh)
5.0-1483 7 年, 11 ヶ月前 DolphinWX: Add ability to filter symbols (by name) (PR #4491 from leoetlino)
5.0-1481 7 年, 11 ヶ月前 Automatic translation resources sync with Transifex
5.0-1480 7 年, 11 ヶ月前 Jit: Move most x86-64-specific code out of JitCommon (PR #4516 from lioncash)
5.0-1473 7 年, 11 ヶ月前 PixelShaderGen: Fix incorrect indexing of tevLerpBias (PR #4514 from stenzek)
5.0-1471 7 年, 11 ヶ月前 Jit64: Fix a few trivial PIE issues. (PR #4419 from degasus)
5.0-1464 7 年, 11 ヶ月前 OGL: Fix black screen when MSAA is enabled (PR #4513 from stenzek)
5.0-1462 7 年, 11 ヶ月前 ShaderManagers: Use aggregate initialization for some variables. (PR #4509 from lioncash)
5.0-1460 7 年, 11 ヶ月前 AudioCommon: Remove unnecessary headers (PR #4511 from lioncash)
5.0-1458 7 年, 11 ヶ月前 Vulkan: Fix viewport depth when depth clamp is unsupported (PR #4506 from stenzek)
5.0-1456 7 年, 11 ヶ月前 Automatic translation resources sync with Transifex
5.0-1455 7 年, 11 ヶ月前 IPC_HLE: Fix incorrect file path for IOCTL_SET_ATTR (PR #4500 from leoetlino)
5.0-1453 7 年, 11 ヶ月前 Fix focus bug when using the "render to main window" feature (PR #4030 from clinchergt)
5.0-1451 7 年, 11 ヶ月前 Move the GameCube mic button configuration to the GameCube config dialog (PR #4492 from aldelaro5)
5.0-1448 7 年, 11 ヶ月前 ISOProperties: Separate the filesystem tab out into its own class (PR #4494 from lioncash)
5.0-1446 7 年, 11 ヶ月前 Common: Add alignment header (PR #4482 from leoetlino)
5.0-1444 7 年, 11 ヶ月前 OGL: Fix assertion when minimizing window (PR #4486 from stenzek)
5.0-1442 7 年, 11 ヶ月前 Vulkan: Minor fixes (PR #4489 from stenzek)
5.0-1435 7 年, 11 ヶ月前 Vulkan: Cleanup/refactoring, faster RealXFB (PR #4462 from stenzek)
5.0-1424 7 年, 11 ヶ月前 DolphinWX: Separate the information panel from ISOProperties (PR #4448 from lioncash)