5.0-1600 8 年前 DSPAnalyzer: Fix two clang warnings about sign mismatched types (PR #4580 from lioncash)
5.0-1598 8 年前 DSP: Namespace the interpreter and JIT (PR #4579 from lioncash)
5.0-1595 8 年前 TextureCache: Add a dirty bit for partial updates on overlapping EFB copies. (PR #4568 from degasus)
5.0-1593 8 年前 ControllerEmu: Fix LoadDefaults to use ciface argument (PR #4578 from ligfx)
5.0-1591 8 年前 DSPTables: Move function type aliases into DSPOPCTemplate (PR #4576 from lioncash)
5.0-1589 8 年前 Add cmake options to disable optional dependencies (PR #4487 from linkmauve)
5.0-1585 8 年前 DSPAnalyzer: Hide implementation details (PR #4572 from lioncash)
5.0-1582 8 年前 Should fix being unable to change memory card slot A (PR #4573 from Techjar)
5.0-1580 8 年前 DSPEmitter: Minor cleanup (PR #4570 from lioncash)
5.0-1574 8 年前 TextureCache: Extract BP enum check to VideoCommon. (PR #4569 from degasus)
5.0-1571 8 年前 Remove incorrect usage of "ASCII" and "ANSI" (PR #4566 from JosJuice)
5.0-1569 8 年前 DSPHLE: Seperate HLE construction and initialization. (PR #4565 from degasus)
5.0-1567 8 年前 VolumeDirectory: Don't use references inappropriately (PR #4564 from JosJuice)
5.0-1564 8 年前 DSPEmitter: Get rid of an unused member variable (PR #4563 from lioncash)
5.0-1562 8 年前 evdev: reduce startup time (PR #4562 from Tilka)
5.0-1560 8 年前 Remove dead code to set the path to the macOS SDK. (PR #4504 from grp)
5.0-1558 8 年前 Linted markdown for the README (PR #4561 from rogersachan)
5.0-1556 8 年前 VolumeDirectory: Sort the FST (PR #4558 from JosJuice)
5.0-1554 8 年前 Movie: Replace incorrect name and comment for numControllers (PR #4551 from JosJuice)
5.0-1552 8 年前 Game INI updates (PR #4549 from JosJuice)