4.0-6223 8 年, 11 ヶ月前 Fix non-PCH build. (PR #2395 from Sonicadvance1)
4.0-6221 8 年, 11 ヶ月前 Contributing.md: Fix a typo (PR #2391 from lioncash)
4.0-6219 8 年, 11 ヶ月前 Jit64[IL]: remove some unused stuff (PR #2385 from Tilka)
4.0-6217 8 年, 11 ヶ月前 HotkeyDlg: Fix keypress event binding (PR #2388 from lioncash)
4.0-6215 8 年, 11 ヶ月前 Core: Remove some header inclusions in header files (PR #2380 from lioncash)
4.0-6213 8 年, 11 ヶ月前 Implement first few screens of Android 5.0-based UI. (PR #2375 from sigmabeta)
4.0-6211 8 年, 11 ヶ月前 DolphinWX: Remove unnecessary includes (PR #2379 from lioncash)
4.0-6209 8 年, 11 ヶ月前 OGL: Minor changes in Render.cpp. (PR #2378 from lioncash)
4.0-6206 8 年, 11 ヶ月前 DolphinWX: Remove unnecessary forward declarations (PR #2341 from lioncash)
4.0-6204 8 年, 11 ヶ月前 VideoBackends: Use proper floating point depth precision. (PR #2369 from Armada651)
4.0-6192 8 年, 11 ヶ月前 D3D: More debug information and break on error (PR #2026 from mrgreywater)
4.0-6187 8 年, 11 ヶ月前 Fix build without UPnP (PR #2374 from randomstuff)
4.0-6185 8 年, 11 ヶ月前 DolphinQt updates (PR #2359 from darkengine-io)
4.0-6180 8 年, 11 ヶ月前 VideoConfigDiag: Simplify string translation handling (PR #2345 from lioncash)
4.0-6178 8 年, 11 ヶ月前 GCI folder: flush 1 second after last block is written (PR #1793 from LPFaint99)
4.0-6176 8 年, 11 ヶ月前 Reverts #2362 while still fixing deadlock when adding multiple Wiimotes (PR #2373 from jdieter)
4.0-6173 8 年, 11 ヶ月前 Remove the "nativeLibsToJar" gradle task. (PR #2370 from sigmabeta)
4.0-6171 8 年, 11 ヶ月前 PixelShaderCache: Fix MSAA depth copy shader. (PR #2372 from Armada651)
4.0-6169 8 年, 11 ヶ月前 Skipped the calibration of the GC controller if it has already been calibrated. (PR #2367 from skidau)
4.0-6167 8 年, 11 ヶ月前 Avoid deadlock when adding Wiimotes (PR #2362 from jdieter)