3.5-1481 7 年, 1 ヶ月前 [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 7 年, 1 ヶ月前 Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 7 年, 1 ヶ月前 Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 7 年, 1 ヶ月前 Fix a free that should have been a delete.
3.5-1477 7 年, 1 ヶ月前 Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ...
3.5-1476 7 年, 1 ヶ月前 [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
3.5-1475 7 年, 1 ヶ月前 buffer fixes found via cppcheck/tetsuo--
3.5-1474 7 年, 1 ヶ月前 don't define clipPos twice
3.5-1473 7 年, 1 ヶ月前 Merge branch 'shader-uids-awesome'.
3.5-1415 7 年, 1 ヶ月前 Fixes Issue 6353 Remove extract apploader/dol from top level
3.5-1414 7 年, 1 ヶ月前 Handle 1 partition only, fixes Issue #6353
3.5-1413 7 年, 1 ヶ月前 Revert "Adding Travis CI script"
3.5-1412 7 年, 1 ヶ月前 Adding Travis CI script
3.5-1411 7 年, 1 ヶ月前 Build fix: Android NDK doesn't support any locale switching.
3.5-1410 7 年, 1 ヶ月前 Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale.
3.5-1409 7 年, 1 ヶ月前 Equalising the 32 and 64 bit state compression
3.5-1408 7 年, 1 ヶ月前 Build fix
3.5-1407 7 年, 1 ヶ月前 Clarifying the OpenAL loop
3.5-1406 7 年, 1 ヶ月前 Merge branch 'GLES3'
3.5-1401 7 年, 1 ヶ月前 [Android] 0.5 Release.