4.0-6213 9 年, 6 ヶ月前 Implement first few screens of Android 5.0-based UI. (PR #2375 from sigmabeta)
4.0-6211 9 年, 6 ヶ月前 DolphinWX: Remove unnecessary includes (PR #2379 from lioncash)
4.0-6209 9 年, 6 ヶ月前 OGL: Minor changes in Render.cpp. (PR #2378 from lioncash)
4.0-6206 9 年, 6 ヶ月前 DolphinWX: Remove unnecessary forward declarations (PR #2341 from lioncash)
4.0-6204 9 年, 6 ヶ月前 VideoBackends: Use proper floating point depth precision. (PR #2369 from Armada651)
4.0-6192 9 年, 6 ヶ月前 D3D: More debug information and break on error (PR #2026 from mrgreywater)
4.0-6187 9 年, 6 ヶ月前 Fix build without UPnP (PR #2374 from randomstuff)
4.0-6185 9 年, 6 ヶ月前 DolphinQt updates (PR #2359 from darkengine-io)
4.0-6180 9 年, 6 ヶ月前 VideoConfigDiag: Simplify string translation handling (PR #2345 from lioncash)
4.0-6178 9 年, 6 ヶ月前 GCI folder: flush 1 second after last block is written (PR #1793 from LPFaint99)
4.0-6176 9 年, 6 ヶ月前 Reverts #2362 while still fixing deadlock when adding multiple Wiimotes (PR #2373 from jdieter)
4.0-6173 9 年, 6 ヶ月前 Remove the "nativeLibsToJar" gradle task. (PR #2370 from sigmabeta)
4.0-6171 9 年, 6 ヶ月前 PixelShaderCache: Fix MSAA depth copy shader. (PR #2372 from Armada651)
4.0-6169 9 年, 6 ヶ月前 Skipped the calibration of the GC controller if it has already been calibrated. (PR #2367 from skidau)
4.0-6167 9 年, 6 ヶ月前 Avoid deadlock when adding Wiimotes (PR #2362 from jdieter)
4.0-6165 9 年, 6 ヶ月前 Show the cursor in os x fullscreen by default. Fixes issue 8376. (PR #2340 from dibas)
4.0-6163 9 年, 6 ヶ月前 Read opening.bnr to get names from Wii discs (PR #2286 from JosJuice)
4.0-6157 9 年, 6 ヶ月前 VideoBackends: Implement depth copy shaders with integer math. (PR #2365 from Armada651)
4.0-6155 9 年, 6 ヶ月前 Fix the ABI/toolchain table in Readme.md. (PR #2366 from sigmabeta)
4.0-6153 9 年, 6 ヶ月前 Convert the Android source code to Gradle. (PR #2350 from sigmabeta)