4.0-6178 9 年, 8 ヶ月前 GCI folder: flush 1 second after last block is written (PR #1793 from LPFaint99)
4.0-6176 9 年, 8 ヶ月前 Reverts #2362 while still fixing deadlock when adding multiple Wiimotes (PR #2373 from jdieter)
4.0-6173 9 年, 8 ヶ月前 Remove the "nativeLibsToJar" gradle task. (PR #2370 from sigmabeta)
4.0-6171 9 年, 8 ヶ月前 PixelShaderCache: Fix MSAA depth copy shader. (PR #2372 from Armada651)
4.0-6169 9 年, 8 ヶ月前 Skipped the calibration of the GC controller if it has already been calibrated. (PR #2367 from skidau)
4.0-6167 9 年, 8 ヶ月前 Avoid deadlock when adding Wiimotes (PR #2362 from jdieter)
4.0-6165 9 年, 8 ヶ月前 Show the cursor in os x fullscreen by default. Fixes issue 8376. (PR #2340 from dibas)
4.0-6163 9 年, 8 ヶ月前 Read opening.bnr to get names from Wii discs (PR #2286 from JosJuice)
4.0-6157 9 年, 8 ヶ月前 VideoBackends: Implement depth copy shaders with integer math. (PR #2365 from Armada651)
4.0-6155 9 年, 8 ヶ月前 Fix the ABI/toolchain table in Readme.md. (PR #2366 from sigmabeta)
4.0-6153 9 年, 8 ヶ月前 Convert the Android source code to Gradle. (PR #2350 from sigmabeta)
4.0-6151 9 年, 8 ヶ月前 D3D: StateManager::Apply no longer iterates through every texture and sampler slot (PR #2364 from kayru)
4.0-6148 9 年, 8 ヶ月前 Add Android build instructions to Readme.md. (PR #2363 from sigmabeta)
4.0-6146 9 年, 8 ヶ月前 Ignore vim swapfiles (PR #2360 from darkengine-io)
4.0-6144 9 年, 8 ヶ月前 VideoCommon: Implement EFB dumping for both backends. (PR #2356 from Armada651)
4.0-6142 9 年, 8 ヶ月前 Fix dead link (PR #2355 from sjef)
4.0-6140 9 年, 8 ヶ月前 Add missing ifdefs around GCAdapter code in Controller config (PR #2354 from mathieui)
4.0-6138 9 年, 8 ヶ月前 Add a background thread to detect the GC adapter (PR #2330 from mathieui)
4.0-6135 9 年, 8 ヶ月前 Change about page branch info to wxStaticText (PR #2351 from illuminatedgeek)
4.0-6131 9 年, 8 ヶ月前 DolphinWX: Fix branch information display in the about dialog. (PR #2348 from lioncash)