4.0-4722 10 年前 OGL: don't clear the stencil buffer (PR #1737 from degasus)
4.0-4720 10 年前 VideoCommon: Handle wireframe mode in the geometry shader. (PR #1716 from Armada651)
4.0-4715 10 年前 De-memsetify Wii_SSL and fix segfault. (PR #1704 from phire)
4.0-4713 10 年前 Remove the one commit (as far as I can tell) by soreau that added nontrivial material still in the tree (PR #1730 from comex)
4.0-4711 10 年前 Corrected the buffer that is used by the GCAdapter thread. (PR #1712 from skidau)
4.0-4708 10 年前 OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. (PR #1722 from Armada651)
4.0-4706 10 年前 Fixes Adreno 400 performance. (PR #1721 from Sonicadvance1)
4.0-4703 10 年前 VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported. (PR #1717 from Armada651)
4.0-4701 10 年前 VideoCommon: Add in/out qualifiers to centroid storage qualifier. (PR #1715 from Armada651)
4.0-4699 10 年前 VideoCommon: Merge LineGeometryShader into GeometryShaderGen. (PR #1706 from Armada651)
4.0-4674 10 年前 Video Software Vertex Loader (PR #1669 from degasus)
4.0-4672 10 年前 D3D: Fixed D3D validation error during EFB to texture copy (PR #1689 from kayru)
4.0-4669 10 年前 Jit: move constants out of class (PR #1710 from degasus)
4.0-4667 10 年前 windows: use qt 5.4.0 (PR #1698 from shuffle2)
4.0-4665 10 年前 OGL: Attempt a larger buffer to workaround 7946 (PR #1709 from unknownbrackets)
4.0-4663 10 年前 Fix many bugs with the Symbols menu (when run with -d argument). (PR #1702 from CarlKenner)
4.0-4654 10 年前 D3D+OGL: choose blendenable over logicopenable. (PR #1707 from magumagu)
4.0-4652 10 年前 DiscIO: Clear error status when reading file (PR #1700 from JosJuice)
4.0-4650 10 年前 JIT: use fastmem loads in MMU mode. (PR #1693 from magumagu)
4.0-4647 10 年前 ISOProperties: Rename Date to Build Date (PR #1675 from Stevoisiak)