4.0-4733 10 年, 1 ヶ月前 GeometryShaderManager: Set stereo parameters in a SetConstants() call. (PR #1734 from Armada651)
4.0-4731 10 年, 1 ヶ月前 Remove some gotos. (PR #1486 from rohit-n)
4.0-4728 10 年, 1 ヶ月前 DVDInterface: Tweak speeds (PR #1633 from JosJuice)
4.0-4726 10 年, 1 ヶ月前 JIT: free up a register by eliminating RCODE_POINTERS (PR #1703 from FioraAeterna)
4.0-4724 10 年, 1 ヶ月前 Make WII_IPC_HLE_Device_DI call DVDInterface (PR #1634 from JosJuice)
4.0-4722 10 年, 1 ヶ月前 OGL: don't clear the stencil buffer (PR #1737 from degasus)
4.0-4720 10 年, 1 ヶ月前 VideoCommon: Handle wireframe mode in the geometry shader. (PR #1716 from Armada651)
4.0-4715 10 年, 1 ヶ月前 De-memsetify Wii_SSL and fix segfault. (PR #1704 from phire)
4.0-4713 10 年, 1 ヶ月前 Remove the one commit (as far as I can tell) by soreau that added nontrivial material still in the tree (PR #1730 from comex)
4.0-4711 10 年, 1 ヶ月前 Corrected the buffer that is used by the GCAdapter thread. (PR #1712 from skidau)
4.0-4708 10 年, 1 ヶ月前 OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. (PR #1722 from Armada651)
4.0-4706 10 年, 1 ヶ月前 Fixes Adreno 400 performance. (PR #1721 from Sonicadvance1)
4.0-4703 10 年, 1 ヶ月前 VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported. (PR #1717 from Armada651)
4.0-4701 10 年, 1 ヶ月前 VideoCommon: Add in/out qualifiers to centroid storage qualifier. (PR #1715 from Armada651)
4.0-4699 10 年, 1 ヶ月前 VideoCommon: Merge LineGeometryShader into GeometryShaderGen. (PR #1706 from Armada651)
4.0-4674 10 年, 1 ヶ月前 Video Software Vertex Loader (PR #1669 from degasus)
4.0-4672 10 年, 1 ヶ月前 D3D: Fixed D3D validation error during EFB to texture copy (PR #1689 from kayru)
4.0-4669 10 年, 1 ヶ月前 Jit: move constants out of class (PR #1710 from degasus)
4.0-4667 10 年, 1 ヶ月前 windows: use qt 5.4.0 (PR #1698 from shuffle2)
4.0-4665 10 年, 1 ヶ月前 OGL: Attempt a larger buffer to workaround 7946 (PR #1709 from unknownbrackets)