4.0-4451 10 年, 1 ヶ月前 Added projection matrix epsilon that fixes depth clipping issues in some games (PR #1366 from kayru)
4.0-4448 10 年, 1 ヶ月前 JIT: remove unused flag. (PR #1645 from magumagu)
4.0-4446 10 年, 1 ヶ月前 D3D: Replaced shader-based depth range remap with viewport (PR #1392 from kayru)
4.0-4441 10 年, 1 ヶ月前 Fix Wii disc partitions (PR #1618 from JosJuice)
4.0-4436 10 年, 1 ヶ月前 Works around broken Intel Windows video drivers. (PR #1642 from Sonicadvance1)
4.0-4434 10 年, 1 ヶ月前 OGL: Don't use texture arrays for MSAA. (PR #1620 from Armada651)
4.0-4432 10 年, 1 ヶ月前 Fix register usage detection in PPCAnalyst. (PR #1636 from Sonicadvance1)
4.0-4430 10 年, 1 ヶ月前 DolphinWX: Fix assertions when using Boomy (PR #1632 from lioncash)
4.0-4428 10 年, 1 ヶ月前 JIT: fix profiler call (PR #1635 from FioraAeterna)
4.0-4426 10 年, 1 ヶ月前 DolphinWX: Specify wxID_ANY where -1 is used in controls (PR #1631 from lioncash)
4.0-4424 10 年, 1 ヶ月前 WII_IPC_HLE_Device_fs: Remove unused macro constant (PR #1630 from lioncash)
4.0-4422 10 年, 1 ヶ月前 InputConfigDiag: Clean up dialog title translation handling (PR #1628 from lioncash)
4.0-4420 10 年, 1 ヶ月前 Fix Wiimote speaker divisor for format 0x00 (PR #1626 from kamiyo)
4.0-4418 10 年, 1 ヶ月前 JIT: remove unnecessary pxor in paired stores (PR #1619 from FioraAeterna)
4.0-4416 10 年, 1 ヶ月前 Remove runtime OS X version check. (PR #1627 from comex)
4.0-4414 10 年, 1 ヶ月前 Unify the controller configuration dialogs. (PR #1587 from lioncash)
4.0-4402 10 年, 1 ヶ月前 Tweaks to gcz compression / decompression (PR #1597 from unknownbrackets)
4.0-4397 10 年, 1 ヶ月前 Android: Ignore some generated files (PR #1625 from unknownbrackets)
4.0-4394 10 年, 1 ヶ月前 A whole bunch of ARMv7 optimizations and minor fixes. (PR #1607 from Sonicadvance1)
4.0-4381 10 年, 1 ヶ月前 JIT: optimize single-precision ops based on knowledge of their inputs (PR #1258 from FioraAeterna)