4.0-3013 9 年, 6 ヶ月前 JIT64: optimize CA calculations (PR #852 from FioraAeterna)
4.0-2999 9 年, 6 ヶ月前 JIT: implement frsqte (PR #947 from FioraAeterna)
4.0-2996 9 年, 6 ヶ月前 Don't switch to a vertex array object of 0. (PR #948 from comex)
4.0-2994 9 年, 6 ヶ月前 JIT: completely inline timer reading (PR #975 from FioraAeterna)
4.0-2992 9 年, 6 ヶ月前 GCI Folder: try to reserve space for new saves from the current game (PR #701 from LPFaint99)
4.0-2989 9 年, 6 ヶ月前 Controller Interface: Remove "using namespace" in header file. (PR #973 from rohitnirmal)
4.0-2987 9 年, 6 ヶ月前 Revert "Don't sleep in the event thread" (PR #976 from dolphin-emu)
4.0-2985 9 年, 6 ヶ月前 Clean up the TextureDecoder and some related things (PR #774 from magcius)
4.0-2973 9 年, 6 ヶ月前 DolphinWX: Simplify wiki link construction (PR #974 from lioncash)
4.0-2971 9 年, 6 ヶ月前 Edit Auto iterate through configuration inputs with toggle (PR #945 from MikeRavenelle)
4.0-2968 9 年, 6 ヶ月前 Don't sleep in the event thread (PR #896 from magcius)
4.0-2966 9 年, 6 ヶ月前 Added the EmuRunningState check to the GPU thread's FIFO loop (PR #967 from skidau)
4.0-2964 9 年, 6 ヶ月前 Render: Implemented simple render target pool (PR #484 from kayru)
4.0-2962 9 年, 6 ヶ月前 VideoCommon: rewrite frame skipping code (PR #957 from degasus)
4.0-2960 9 年, 6 ヶ月前 VideoCommon: remove XFReg copy optimization (PR #958 from degasus)
4.0-2958 9 年, 6 ヶ月前 JIT: remove srawix fallback (PR #965 from FioraAeterna)
4.0-2956 9 年, 6 ヶ月前 Fix a typo introduced by 5adbc83 in ControllerEmu.cpp. (PR #964 from RachelBryk)
4.0-2954 9 年, 6 ヶ月前 Core: Make the tables in ARDecrypt.cpp static (PR #970 from lioncash)
4.0-2952 9 年, 6 ヶ月前 Common: Remove unused header from Thread.cpp (PR #969 from lioncash)
4.0-2950 9 年, 6 ヶ月前 Core: Fix variable prefixing of statics in Core.cpp (PR #968 from lioncash)