4.0-3028 9 年, 7 ヶ月前 Remove more dead and redundant code. (PR #987 from rohit-n)
4.0-3026 9 年, 7 ヶ月前 raw memcards: revert last change so flushes are still time-driven. (PR #979 from shuffle2)
4.0-3024 9 年, 7 ヶ月前 JIT: fix branch merging with bclr (PR #984 from FioraAeterna)
4.0-3022 9 年, 7 ヶ月前 Remove dead code. (PR #980 from rohit-n)
4.0-3019 9 年, 7 ヶ月前 Work around Intel's failings with buffer_storage (PR #972 from Sonicadvance1)
4.0-3017 9 年, 7 ヶ月前 Remove debug printf from earlier commit (PR #982 from FioraAeterna)
4.0-3015 9 年, 7 ヶ月前 Revert "JIT64: optimize CA calculations" (PR #981 from FioraAeterna)
4.0-3013 9 年, 7 ヶ月前 JIT64: optimize CA calculations (PR #852 from FioraAeterna)
4.0-2999 9 年, 7 ヶ月前 JIT: implement frsqte (PR #947 from FioraAeterna)
4.0-2996 9 年, 7 ヶ月前 Don't switch to a vertex array object of 0. (PR #948 from comex)
4.0-2994 9 年, 7 ヶ月前 JIT: completely inline timer reading (PR #975 from FioraAeterna)
4.0-2992 9 年, 7 ヶ月前 GCI Folder: try to reserve space for new saves from the current game (PR #701 from LPFaint99)
4.0-2989 9 年, 7 ヶ月前 Controller Interface: Remove "using namespace" in header file. (PR #973 from rohitnirmal)
4.0-2987 9 年, 7 ヶ月前 Revert "Don't sleep in the event thread" (PR #976 from dolphin-emu)
4.0-2985 9 年, 7 ヶ月前 Clean up the TextureDecoder and some related things (PR #774 from magcius)
4.0-2973 9 年, 7 ヶ月前 DolphinWX: Simplify wiki link construction (PR #974 from lioncash)
4.0-2971 9 年, 7 ヶ月前 Edit Auto iterate through configuration inputs with toggle (PR #945 from MikeRavenelle)
4.0-2968 9 年, 7 ヶ月前 Don't sleep in the event thread (PR #896 from magcius)
4.0-2966 9 年, 7 ヶ月前 Added the EmuRunningState check to the GPU thread's FIFO loop (PR #967 from skidau)
4.0-2964 9 年, 7 ヶ月前 Render: Implemented simple render target pool (PR #484 from kayru)