| 4.0-333 | 9 年, 6 ヶ月前 | Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ... |
| Android Ubuntu 13.04 | ||
| 4.0-332 | 9 年, 6 ヶ月前 | D3D: Use D3DX for texture dumping. |
| Android Ubuntu 13.04 | ||
| 4.0-331 | 9 年, 6 ヶ月前 | D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features. |
| Android Ubuntu 13.04 | ||
| 4.0-330 | 9 年, 7 ヶ月前 | Revert "VideoCommon: create native texture pool" |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-329 | 9 年, 7 ヶ月前 | Re-plumb window handle to the dsound backend. |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-328 | 9 年, 7 ヶ月前 | VideoCommon: fix custom textures |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-327 | 9 年, 7 ヶ月前 | Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon. |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-326 | 9 年, 7 ヶ月前 | Use an unordered_set to track FIFO write adresses |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-325 | 9 年, 7 ヶ月前 | Handle BP mask register better to avoid useless BP writes (causing flushes) |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-324 | 9 年, 7 ヶ月前 | Jit64: implement ps_res |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-323 | 9 年, 7 ヶ月前 | Jit64: simplify ps_sel |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-322 | 9 年, 7 ヶ月前 | Jit64: fix typo in ps_sel and re-enable it |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-321 | 9 年, 7 ヶ月前 | jit64: remove dead code |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-320 | 9 年, 7 ヶ月前 | Jit64: extract frsqrtex as method |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-319 | 9 年, 7 ヶ月前 | [JitIL] No more terrible usage of vectors. This is possible because of C++11. |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-318 | 9 年, 7 ヶ月前 | ogl: check default framebuffer for msaa |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-317 | 9 年, 7 ヶ月前 | [ARM] Minor idle skip optimization in bx. |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-316 | 9 年, 7 ヶ月前 | [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP. |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-315 | 9 年, 7 ヶ月前 | VideoCommon: create native texture pool |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||
| 4.0-314 | 9 年, 7 ヶ月前 | [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793. |
| Windows x64 Windows x86 Android Ubuntu 13.04 | ||